forked from true-grue/trader
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathtrader.py
779 lines (664 loc) · 21.9 KB
/
trader.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
# Star Trader by Dave Kaufman, 1974
# Python version by Peter Sovietov, 2017
import sys
import math
from random import random as rnd
def say(text):
sys.stdout.write(str(text))
sys.stdout.flush()
def get_text():
while True:
s = sys.stdin.readline().upper().strip()
if s != "":
return s
def get_int():
try:
return int(get_text())
except ValueError:
return None
def ask(text, checked):
while True:
say(text)
n = get_int()
if n is not None and checked(n):
return n
in_range = lambda lo, hi: lambda n: lo <= n <= hi
def sgn(x):
if x < 0:
return -1
elif x > 0:
return 1
else:
return 0
def rint(x): return int(round(x))
INTRO = """
THE DATE IS JAN 1, 2070 AND INTERSTELLAR FLIGHT
HAS EXISTED FOR 70 YEARS. THERE ARE SEVERAL STAR
SYSTEMS THAT HAVE BEEN COLONIZED. SOME ARE ONLY
FRONTIER SYSTEMS, OTHERS ARE OLDER AND MORE DEVELOPED.
EACH OF YOU IS THE CAPTAIN OF TWO INTERSTELLAR
TRADING SHIPS. YOU WILL TRAVEL FROM STAR SYSTEM TO
STAR SYSTEM, BUYING AND SELLING MERCHANDISE. IF YOU
DRIVE A GOOD BARGAIN YOU CAN MAKE LARGE PROFITS.
AS TIME GOES ON, EACH STAR SYSTEM WILL SLOWLY
GROW, AND ITS NEEDS WILL CHANGE. A STAR SYSTEM THAT
HOW IS SELLING MUCH URANIUM AND RAW METALS CHEAPLY
MAY NOT HAVE ENOUGH FOR EXPORT IN A FEW YEARS.
YOUR SHIPS CAN TRAVEL ABOUT TWO LIGHTYEARS IN A
WEEK AND CAN CARRY UP TO %s TONS OF CARGO. ONLY
CLASS I AND CLASS II STAR SYSTEMS HAVE BANKS ON THEM.
THEY PAY 5%% INTEREST AND ANY MONEY YOU DEPOSIT ON ONE
PLANET IS AVAILABLE ON ANOTHER - PROVIDED THERE'S A LOCAL
BANK.
"""
REPORT = """
STAR SYSTEM CLASSES:
I COSMOPOLITAN
II DEVELOPED
III UNDERDEVELOPED
IV FRONTIER
MERCHANDISE:
UR URANIUM
MET METALS
HE HEAVY EQUIPMENT
MED MEDICINE
SOFT COMPUTER SOFTWARE
GEMS STAR GEMS
EACH TRADING SHIP CAN CARRY MAX %s TONS CARGO.
STAR GEMS AND COMPUTER SOFTWARE, WHICH AREN'T SOLD BY THE
TON, DON'T COUNT.
"""
ADVICE = """
ALL SHIPS START AT SOL
ADVICE; VISIT THE CLASS III AND IV SYSTEMS -
SOL AND THE CLASS II STARS PRODUCE ALOT OF HE,MED AND
SOFT, WHICH THE POORER STAR SYSTEMS (CLASS III AND
IV) NEED. ALSO, THE POOR STARS PRODUCE THE RAW GOODS -
UR,MET,GEMS THAT YOU CAN BRING BACK TO SOL AND
THE CLASS II SYSTEMS IN TRADE
STUDY THE MAP AND CURRENT PRICE CHARTS CAREFULLY -
CLASS I AND II STARS MAKE EXCELLENT TRADING PARTNERS
WITH CLASS III OR IV STARS.
"""
COSMOPOLITAN = 15
DEVELOPED = 10
UNDERDEVELOPED = 5
FRONTIER = 0
STAR_NAMES = [
"SOL", "YORK", "BOYD", "IVAN", "REEF", "HOOK", "STAN", "TASK", "SINK",
"SAND", "QUIN", "GAOL", "KIRK", "KRIS", "FATE"
]
MONTHS = [
"JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT",
"NOV", "DEC"
]
GOODS_NAMES = ["UR", "MET", "HE", "MED", "SOFT", "GEMS"]
GOODS_TITLE = "%5s %5s %5s %5s %5s %5s" % tuple(GOODS_NAMES)
PRICES = [5000, 3500, 4000, 4500, 3000, 3000]
# *** DATA FOR ECONOMETRIC MODEL FOLLOWS ***
# [k, b], y = k * x + b
ECONOMIC = [
[[-0.1, 1], [-0.2, 1.5], [-0.1, 0.5]],
[[0, 0.75], [-0.1, 0.75], [-0.1, 0.75]],
[[0, -0.75], [0.1, -0.75], [0.1, -0.75]],
[[-0.1, -0.5], [0.1, -1.5], [0, 0.5]],
[[0.1, -1], [0.2, -1.5], [0.1, -0.5]],
[[0.1, 0.5], [-0.1, 1.5], [0, -0.5]]
]
class Record:
def __init__(self, **kwargs):
for kw in kwargs:
setattr(self, kw, kwargs[kw])
def make_game():
return Record(
ship_speed=2 / 7,
max_distance=15, # between stars
ship_delay=0.1,
number_of_rounds=3, # bidding rounds
max_weight=30, # ship weight
margin=36,
level_inc=1.25, # star level increment
day=1,
year=2070,
end_year=5,
number_of_players=2,
half=1,
ship=None,
ships=[],
stars=[],
accounts=[]
)
def make_ship(g):
return Record(
goods=[0, 0, 15, 10, 10, 0],
weight=25,
day=g.day,
year=g.year,
sum=5000,
star=None,
status=0,
player_index=0,
name=""
)
def make_star(g):
return Record(
goods=[0, 0, 0, 0, 0, 0],
prices=[0, 0, 0, 0, 0, 0],
prods=[0, 0, 0, 0, 0, 0], # star's productivity/month
x=0,
y=0,
level=COSMOPOLITAN,
day=270,
year=g.year - 1,
name=STAR_NAMES[0]
)
def make_account(g):
return Record(
sum=0,
day=g.day,
year=g.year
)
def make_objects(g, obj, n):
return [obj(g) for i in range(n)]
def own_game(g):
g.number_of_players = ask("HOW MANY PLAYERS (2,3,4, ... ,12 CAN PLAY) ",
in_range(2, 12))
n = ask("HOW MANY SHIPS PER PLAYER (MAX 12) ",
lambda n: n > 0 and n * g.number_of_players <= 12)
g.ships = make_objects(g, make_ship, n * g.number_of_players)
number_of_stars = ask("HOW MANY STAR SYSTEMS (FROM 4 TO 13 STARS) ",
in_range(4, 13))
g.stars = make_objects(g, make_star, number_of_stars)
length = ask("ENTER THE LENGTH OF GAME IN YEARS ", lambda n: n > 0)
g.end_year = g.year + length
g.max_weight = ask("WHAT'S THE MAX CARGOE TONNAGE(USUALLY 30) ",
lambda n: n >= 25)
say("WHAT'S THE MINIMUM DISTANCE BETWEEN STARS")
g.max_distance = ask("(MIN SPACING 10, MAX 25, USUALLY 15) ",
in_range(10, 25))
g.number_of_rounds = ask("HOW MANY BIDS OR OFFERS(USUALLY 3) ",
lambda n: n > 0)
say("SET THE PROFIT MARGIN(1,2,3,4 OR 5)...THE HIGHER\n")
say("THE NUMBER, THE LOWER THE PROFIT % ... USUALLY SET TO 2\n")
g.margin = ask("...YOUR NUMBER ", in_range(1, 5)) * 18
def distance(x1, y1, x2, y2):
return math.sqrt((x2 - x1) ** 2 + (y2 - y1) ** 2)
# *** <TEST STAR CO-ORDS>
# FIRST CONVERT CO-ORDS TO NEXT HALF-BOARD
# SECOND, TEST PROXIMITY
# FINALLY, ENTER CO-ORDS AND INCREMENT HALF-BOARD CTR
def good_coords(g, index, x, y):
if g.half == 2:
x, y, = y, x
elif g.half == 3:
y = -y
elif g.half == 4:
x, y = -y, x
g.half += 1
if g.half > 4:
g.half = 1
for i in range(index):
if distance(x, y, g.stars[i].x, g.stars[i].y) < g.max_distance:
return False
g.stars[index].x = rint(x)
g.stars[index].y = rint(y)
return True
def generate_coords(g, index, bounds):
while True:
x = (rnd() - 0.5) * bounds
y = rnd() * bounds / 2
if good_coords(g, index, x, y):
return
def add_star(g, index, level):
if level == FRONTIER:
while True:
x = (rnd() - 0.5) * 100
y = 50 * rnd()
if abs(x) >= 25 or y >= 25:
if good_coords(g, index, x, y):
break
elif level == UNDERDEVELOPED:
generate_coords(g, index, 100)
elif level == DEVELOPED:
generate_coords(g, index, 50)
g.stars[index].level = level
def name_star(g, index):
while True:
name = STAR_NAMES[1 + rint(13 * rnd())]
found = False
for i in range(1, len(g.stars)):
if name == g.stars[i].name:
found = True
break
if not found:
break
g.stars[index].name = name
def make_stars(g):
g.half = 1
add_star(g, 1, FRONTIER)
add_star(g, 2, FRONTIER)
add_star(g, 3, UNDERDEVELOPED)
for i in range(4, len(g.stars)):
level = i % 3 * 5
add_star(g, i, level)
for i in range(1, len(g.stars)):
name_star(g, i)
def name_ships(g):
ship_index = 0
say("\nCAPTAINS, NAME YOUR SHIPS\n")
for i in range(len(g.ships) // g.number_of_players):
for p in range(g.number_of_players):
say(" CAPTAIN %d WHAT DO YOU CHRISTEN YOUR SHIP # %s\n" % (
p + 1, i + 1))
g.ships[ship_index].name = get_text()
g.ships[ship_index].player_index = p
ship_index += 1
say("\n")
def finish_setup(g):
make_stars(g)
name_ships(g)
g.accounts = make_objects(g, make_account, g.number_of_players)
def setup(g):
say("INSTRUCTIONS (TYPE 'Y' OR 'N' PLEASE) ")
if get_text() == "Y":
say("%s\n" % (INTRO % g.max_weight))
say("HAVE ALL PLAYERS PLAYED BEFORE ")
if get_text() == "Y":
say("DO YOU WANT TO SET UP YOUR OWN GAME ")
if get_text() == "Y":
own_game(g)
finish_setup(g)
return
g.number_of_players = ask("HOW MANY PLAYERS (2,3, OR 4 CAN PLAY) ",
in_range(2, 4))
g.ships = make_objects(g, make_ship, 2 * g.number_of_players)
g.stars = make_objects(g, make_star, 3 * g.number_of_players + 1)
g.end_year = g.year + 5
finish_setup(g)
def star_map(g):
say(" STAR MAP\n")
say(" ************\n")
for y in range(15, -16, -1):
line = list(" 1 ")
if y == 0:
line = list("1----1----1----1----1----*SOL-1----1----1----1----1 ")
elif y % 3 == 0:
line[25] = "-"
y_hi = y * 10 / 3
y_lo = (y + 1) * 10 / 3
for s in range(1, len(g.stars)):
if y_lo > g.stars[s].y >= y_hi:
x = rint(25 + g.stars[s].x / 2)
name = g.stars[s].name
line[x:x + len(name) + 1] = "*" + name
say("%s\n" % "".join(line))
say("\nTHE MAP IS 100 LIGHT-YEARS BY 100 LIGHT-YEARS,\n")
say("SO THE CROSS-LINES MARK 10 LIGHT-YEAR DISTANCES\n")
def ga():
say("\n *** GENERAL ANNOUNCEMENT ***\n\n")
# M AND C DETERMINE A STAR'S PRODUCTIVITY/MONTH
# PROD/MO. = S(7,J) * M(I,R1) + C(I,R1)
# WHERE J IS THE STAR ID #,I THE MERCHANDISE #,
# AND R1 IS THE DEVELOPMENT CLASS OF THE STAR
def update_prices(g, star):
level = 0
if star.level >= UNDERDEVELOPED:
level += 1
if star.level >= DEVELOPED:
level += 1
months = 12 * (g.year - star.year) + (g.day - star.day) / 30
goods, prods, prices = star.goods, star.prods, star.prices
for i in range(6):
k, b = ECONOMIC[i][level]
prods[i] = k * star.level + b
prods[i] *= 1 + star.level / 15
if abs(prods[i]) > 0.01:
goods[i] = sgn(prods[i]) * min(abs(prods[i] * 12),
abs(goods[i] + months * prods[i]))
prices[i] = PRICES[i] * (1 - sgn(goods[i]) * abs(
goods[i] / (prods[i] * g.margin)))
prices[i] = 100 * rint(prices[i] / 100 + 0.5)
else:
prices[i] = 0
star.day = g.day
star.year = g.year
def text_level(g, star):
level = int(star.level / 5)
if level == 0:
return "IV"
elif level == 1:
return "III"
elif level == 2:
return "II"
else:
return "I"
def update_account(g, account):
account.sum = account.sum * (1 + 0.05 * (
g.year - account.year + (g.day - account.day) / 360))
account.day = g.day
account.year = g.year
def price_col(n):
return "+" + str(n) if n > 0 else str(n)
def report(g):
ga()
say("JAN 1, %d%s YEARLY REPORT # %d\n" % (
g.year, " " * 35, g.year - 2069))
if g.year <= 2070:
say("%s\n" % (REPORT % g.max_weight))
say("%sCURRENT PRICES\n\n" % (" " * 20))
say("NAME CLASS %s\n" % GOODS_TITLE)
for i in range(len(g.stars)):
update_prices(g, g.stars[i])
prices = g.stars[i].prices
for j in range(6):
prices[j] = sgn(g.stars[i].goods[j]) * prices[j]
say("%4s %5s %5s %5s %5s %5s %5s %5s\n" % (
g.stars[i].name,
text_level(g, g.stars[i]),
price_col(prices[0]),
price_col(prices[1]),
price_col(prices[2]),
price_col(prices[3]),
price_col(prices[4]),
price_col(prices[5])
))
if i % 2 != 0:
say("\n")
say("\n('+' MEANS SELLING AND '-' MEANS BUYING)\n")
say("\n%sCAPTAINS\n\n" % (" " * 22))
say("NUMBER $ ON SHIPS $ IN BANK CARGOES TOTALS\n")
for account in g.accounts:
update_account(g, account)
for p in range(g.number_of_players):
say("\n")
on_ships = 0
cargoes = 0
for ship in g.ships:
if ship.player_index == p:
on_ships += ship.sum
for j in range(6):
cargoes += ship.goods[j] * PRICES[j]
in_bank = rint(g.accounts[p].sum)
totals = on_ships + cargoes + in_bank
say(" %2d %10d %10d %10d %10d\n" % (
p + 1, on_ships, in_bank, cargoes, totals
))
def get_names(objects):
return [o.name for o in objects]
def ship_days(g, d):
g.ship.day += d
while g.ship.day > 360:
g.ship.day -= 360
g.ship.year += 1
def travel(g, from_star):
d = rint(distance(
from_star.x, from_star.y, g.ship.star.x, g.ship.star.y) / g.ship_speed)
if rnd() <= g.ship_delay / 2:
w = 1 + rint(rnd() * 3)
if w == 1:
say("LOCAL HOLIDAY SOON\n")
elif w == 2:
say("CREWMEN DEMAND A VACATION\n")
elif w == 3:
say("SHIP DOES NOT PASS INSPECTION\n")
say(" - %d WEEK DELAY.\n" % w)
d += 7 * w
ship_days(g, d)
m = int((g.ship.day - 1) / 30)
say("THE ETA AT %s IS %s %d, %d\n" % (
g.ship.star.name, MONTHS[m], g.ship.day - 30 * m, g.ship.year))
d = rint(rnd() * 3) + 1
if rnd() <= g.ship_delay / 2:
d = 0
ship_days(g, 7 * d)
g.ship.status = d
def next_eta(g):
targets = get_names(g.stars)
while True:
ans = get_text()
if ans == "MAP":
star_map(g)
elif ans == "REPORT":
report(g)
elif ans == g.ship.star.name:
say("CHOOSE A DIFFERENT STAR SYSTEM TO VISIT")
elif ans in targets:
from_star = g.ship.star
g.ship.star = g.stars[get_names(g.stars).index(ans)]
travel(g, from_star)
break
else:
say("%s IS NOT A STAR NAME IN THIS GAME" % ans)
say("\n")
def landing(g):
d, y = g.ships[0].day, g.ships[0].year
ship_index = 0
for i in range(1, len(g.ships)):
if g.ships[i].day > d or g.ships[i].year > y:
pass
elif g.ships[i].day == d and rnd() > 0.5:
pass
else:
d, y = g.ships[i].day, g.ships[i].year
ship_index = i
g.ship = g.ships[ship_index]
if g.year < g.ship.year:
g.day = 1
g.year = g.ship.year
report(g)
if g.year >= g.end_year:
return False
g.day = g.ship.day
m = int((g.day - 1) / 30)
say("\n%s\n* %s %s, %d\n" % ("*" * 17, MONTHS[m], (g.day - 30 * m), g.year))
say("* %s HAS LANDED ON %s\n" % (g.ship.name, g.ship.star.name))
s = g.ship.status + 1
if s == 2:
say("1 WEEK LATE - 'OUR COMPUTER MADE A MISTAKE'\n")
elif s == 3:
say("2 WEEKS LATE - 'WE GOT LOST.SORRY'\n")
elif s == 4:
say("3 WEEKS LATE - PIRATES ATTACKED MIDVOYAGE\n")
say("\n$ ON BOARD %s NET WT\n" % GOODS_TITLE)
say("%10d %2d %2d %2d %2d %2d %2d %2d\n" % (
g.ship.sum,
g.ship.goods[0],
g.ship.goods[1],
g.ship.goods[2],
g.ship.goods[3],
g.ship.goods[4],
g.ship.goods[5],
g.ship.weight
))
return True
def price_window(g, index, units, current_round):
w = 0.5
star_units = g.ship.star.goods[index]
if units < abs(star_units):
w = units / (2 * abs(star_units))
return w / (current_round + 1)
def buy_rounds(g, index, units):
star = g.ship.star
star_units = rint(star.goods[index])
if units > 2 * -star_units:
units = 2 * -star_units
say(" WE'LL BID ON %d UNITS.\n" % units)
for r in range(g.number_of_rounds):
if r != max(g.number_of_rounds - 1, 2):
say(" WE OFFER ")
else:
say(" OUR FINAL OFFER:")
say(100 * rint(0.009 * star.prices[index] * units + 0.5))
price = ask(" WHAT DO YOU BID ", in_range(
star.prices[index] * units / 10,
star.prices[index] * units * 10
))
if price <= star.prices[index] * units:
say(" WE'LL BUY!\n")
g.ship.goods[index] -= units
if index < 4:
g.ship.weight -= units
g.ship.sum += price
star.goods[index] += units
return
elif price > (1 + price_window(g, index, units, r)) * star.prices[index] * units:
break
else:
star.prices[index] = 0.8 * star.prices[index] + 0.2 * price / units
say(" WE'LL PASS THIS ONE\n")
def buy(g):
say("\nWE ARE BUYING:\n")
for i in range(6):
star_units = rint(g.ship.star.goods[i])
if star_units < 0 < g.ship.goods[i]:
say(" %s WE NEED %d UNITS.\n" % (GOODS_NAMES[i], -star_units))
while True:
units = ask("HOW MANY ARE YOU SELLING ", lambda n: n >= 0)
if units == 0:
break
elif units <= g.ship.goods[i]:
buy_rounds(g, i, units)
break
else:
say(" YOU ONLY HAVE %d" % g.ship.goods[i])
say(" UNITS IN YOUR HOLD\n ")
def sold(g, index, units, price):
say(" SOLD!\n")
g.ship.goods[index] += units
if index < 4:
g.ship.weight += units
g.ship.star.goods[index] -= units
g.ship.sum -= price
def sell_rounds(g, index, units):
star = g.ship.star
for r in range(g.number_of_rounds):
if r != max(g.number_of_rounds - 1, 2):
say(" WE WANT ABOUT ")
else:
say(" OUR FINAL OFFER:")
say(100 * rint(0.011 * star.prices[index] * units + 0.5))
price = ask(" YOUR OFFER ", in_range(
star.prices[index] * units / 10,
star.prices[index] * units * 10
))
if price >= star.prices[index] * units:
if price <= g.ship.sum:
sold(g, index, units, price)
return
else:
say(" YOU BID $ %d BUT YOU HAVE ONLY $ %d" % (price, g.ship.sum))
p = g.ship.player_index
if star.level >= DEVELOPED and g.ship.sum + g.accounts[p].sum >= price:
say(" ")
bank_call(g)
if price <= g.ship.sum:
sold(g, index, units, price)
return
break
elif price < (1 - price_window(g, index, units, r)) * star.prices[index] * units:
break
star.prices[index] = 0.8 * star.prices[index] + 0.2 * price / units
say(" THAT'S TOO LOW\n")
def sell(g):
say("\nWE ARE SELLING:\n")
for i in range(6):
star_units = rint(g.ship.star.goods[i])
if g.ship.star.prods[i] <= 0 or g.ship.star.goods[i] < 1:
pass
elif i <= 3 and g.ship.weight >= g.max_weight:
pass
else:
say(" %s UP TO %d UNITS." % (GOODS_NAMES[i], star_units))
while True:
units = ask("HOW MANY ARE YOU BUYING ", in_range(0, star_units))
if units == 0:
break
elif i > 3 or units + g.ship.weight <= g.max_weight:
sell_rounds(g, i, units)
break
else:
say(" YOU HAVE %d TONS ABOARD, SO %d" % (g.ship.weight, units))
say(" TONS PUTS YOU OVER\n")
say(" THE %d TON LIMIT.\n" % g.max_weight)
say(" ")
def bank_call(g):
say("DO YOU WISH TO VISIT THE LOCAL BANK ")
if get_text() != "Y":
return
p = g.ship.player_index
account = g.accounts[p]
update_account(g, account)
say(" YOU HAVE $ %d IN THE BANK\n" % account.sum)
say(" AND $ %d ON YOUR SHIP\n" % g.ship.sum)
if account.sum >= 0:
x = ask(" HOW MUCH DO YOU WISH TO WITHDRAW ",
in_range(0, account.sum))
account.sum -= x
g.ship.sum += x
x = ask(" HOW MUCH DO YOU WISH TO DEPOSIT ",
in_range(0, g.ship.sum))
g.ship.sum -= x
account.sum += x
def update_class(g, star):
n = 0
for i in range(6):
if star.goods[i] >= 0:
pass
elif star.goods[i] < star.prods[i]:
return False
else:
n += 1
if n > 1:
return False
star.level += g.level_inc
if star.level in (UNDERDEVELOPED, DEVELOPED, COSMOPOLITAN):
ga()
say("STAR SYSTEM %s IS NOW A CLASS %s SYSTEM\n" % (
star.name, text_level(g, star)))
return True
def new_star(g):
if len(g.stars) == 15:
return
n = 0
for star in g.stars:
n += star.level
if n / len(g.stars) < 10:
return
g.stars.append(make_star(g))
add_star(g, len(g.stars) - 1, FRONTIER)
name_star(g, len(g.stars) - 1)
g.stars[-1].day = g.day
g.stars[-1].year = g.year
ga()
say("A NEW STAR SYSTEM HAS BEEN DISCOVERED! IT IS A CLASS IV\n")
say("AND ITS NAME IS %s\n\n" % g.stars[-1].name)
star_map(g)
def start(g):
star_map(g)
report(g)
say(ADVICE)
for ship in g.ships:
say("\nPLAYER %d, WHICH STAR WILL %s TRAVEL TO " % (
ship.player_index + 1, ship.name))
g.ship = ship
g.ship.star = g.stars[0]
next_eta(g)
while landing(g):
star = g.ship.star
account = g.accounts[g.ship.player_index]
update_prices(g, star)
buy(g)
sell(g)
if star.level >= DEVELOPED and g.ship.sum + account.sum != 0:
bank_call(g)
say("\nWHAT IS YOUR NEXT PORT OF CALL ")
next_eta(g)
if update_class(g, star):
new_star(g)
ga()
say("GAME OVER\n")
def main():
g = make_game()
setup(g)
start(g)
main()