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This repository was archived by the owner on Sep 25, 2024. It is now read-only.
This repository was archived by the owner on Sep 25, 2024. It is now read-only.

Improve (CardGame) Table Handling #50

@Trip-kun

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@Trip-kun

Using a synchronized(table) {} block whenever will be safer, less error prone, and simpler to do instead of the request/relinquish/UsedTableException system that is currently used, and prevents busy-waiting

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