diff --git a/scripting/gameme.sp b/scripting/gameme.sp index 1d961ea..9a83e49 100644 --- a/scripting/gameme.sp +++ b/scripting/gameme.sp @@ -1000,43 +1000,43 @@ get_server_mod() strcopy(gameme_plugin[game_mod], 32, "CSS"); gameme_plugin[mod_id] = MOD_CSS; } - if (StrContains(game_description, "Counter-Strike: Global Offensive", false) != -1) { + else if (StrContains(game_description, "Counter-Strike: Global Offensive", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "CSGO"); gameme_plugin[mod_id] = MOD_CSGO; } - if (StrContains(game_description, "Day of Defeat", false) != -1) { + else if (StrContains(game_description, "Day of Defeat", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "DODS"); gameme_plugin[mod_id] = MOD_DODS; } - if (StrContains(game_description, "Half-Life 2 Deathmatch", false) != -1) { + else if (StrContains(game_description, "Half-Life 2 Deathmatch", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "HL2MP"); gameme_plugin[mod_id] = MOD_HL2MP; } - if (StrContains(game_description, "Team Fortress", false) != -1) { + else if (StrContains(game_description, "Team Fortress", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "TF2"); gameme_plugin[mod_id] = MOD_TF2; } - if (StrContains(game_description, "Insurgency", false) != -1) { + else if (StrContains(game_description, "Insurgency", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "INSMOD"); gameme_plugin[mod_id] = MOD_INSMOD; } - if (StrContains(game_description, "L4D", false) != -1) { + else if (StrContains(game_description, "L4D", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "L4D"); gameme_plugin[mod_id] = MOD_L4D; } - if (StrContains(game_description, "Left 4 Dead 2", false) != -1) { + else if (StrContains(game_description, "Left 4 Dead 2", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "L4DII"); gameme_plugin[mod_id] = MOD_L4DII; } - if (StrContains(game_description, "Fortress Forever", false) != -1) { + else if (StrContains(game_description, "Fortress Forever", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "FF"); gameme_plugin[mod_id] = MOD_FF; } - if (StrContains(game_description, "CSPromod", false) != -1) { + else if (StrContains(game_description, "CSPromod", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "CSP"); gameme_plugin[mod_id] = MOD_CSP; } - if (StrContains(game_description, "ZPS", false) != -1) { + else if (StrContains(game_description, "ZPS", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "ZPS"); gameme_plugin[mod_id] = MOD_ZPS; } @@ -1050,43 +1050,43 @@ get_server_mod() strcopy(gameme_plugin[game_mod], 32, "CSS"); gameme_plugin[mod_id] = MOD_CSS; } - if (StrContains(game_folder, "csgo", false) != -1) { + else if (StrContains(game_folder, "csgo", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "CSGO"); gameme_plugin[mod_id] = MOD_CSGO; } - if (StrContains(game_folder, "dod", false) != -1) { + else if (StrContains(game_folder, "dod", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "DODS"); gameme_plugin[mod_id] = MOD_DODS; } - if (StrContains(game_folder, "hl2mp", false) != -1) { + else if (StrContains(game_folder, "hl2mp", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "HL2MP"); gameme_plugin[mod_id] = MOD_HL2MP; } - if (StrContains(game_folder, "tf", false) != -1) { + else if (StrContains(game_folder, "tf", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "TF2"); gameme_plugin[mod_id] = MOD_TF2; } - if (StrContains(game_folder, "insurgency", false) != -1) { + else if (StrContains(game_folder, "insurgency", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "INSMOD"); gameme_plugin[mod_id] = MOD_INSMOD; } - if (StrContains(game_folder, "left4dead", false) != -1) { + else if (StrContains(game_folder, "left4dead", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "L4D"); gameme_plugin[mod_id] = MOD_L4D; } - if (StrContains(game_folder, "left4dead2", false) != -1) { + else if (StrContains(game_folder, "left4dead2", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "L4DII"); gameme_plugin[mod_id] = MOD_L4DII; } - if (StrContains(game_folder, "FortressForever", false) != -1) { + else if (StrContains(game_folder, "FortressForever", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "FF"); gameme_plugin[mod_id] = MOD_FF; } - if (StrContains(game_folder, "cspromod", false) != -1) { + else if (StrContains(game_folder, "cspromod", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "CSP"); gameme_plugin[mod_id] = MOD_CSP; } - if (StrContains(game_folder, "zps", false) != -1) { + else if (StrContains(game_folder, "zps", false) != -1) { strcopy(gameme_plugin[game_mod], 32, "ZPS"); gameme_plugin[mod_id] = MOD_ZPS; } @@ -6548,4 +6548,4 @@ public Event_INSMODPlayerPickSquad(Handle:event, const String:name[], bool:dontB LogToGame("\"%L\" changed role to \"%s\"", client, class_template); strcopy(insmod_players[client][last_role], 64, class_template); } -} \ No newline at end of file +}