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# Setup Affordances for Tick Engine Testing
# Run these mutations after creating your world, lots, and items
# Replace the item IDs with the actual IDs from your database
# First, get all items to find their IDs:
# query GetAllItems {
# region(id: "region-desert-willow") {
# lots {
# name
# indoorRooms {
# name
# items {
# id
# name
# description
# }
# }
# outdoorAreas {
# name
# items {
# id
# name
# description
# }
# }
# }
# }
# }
# ==========================================
# HOME LOT - Kitchen
# ==========================================
mutation UpdateFridge {
updateItem(input: {
id: "REPLACE_WITH_FRIDGE_ID"
allowedActivities: ["eat"]
canBeUsedByHumans: true
maxSimultaneousUsers: 1
}) {
id
name
allowedActivities
}
}
mutation UpdateStove {
updateItem(input: {
id: "REPLACE_WITH_STOVE_ID"
allowedActivities: ["eat"]
canBeUsedByHumans: true
maxSimultaneousUsers: 1
}) {
id
name
allowedActivities
}
}
mutation UpdateTable {
updateItem(input: {
id: "REPLACE_WITH_TABLE_ID"
allowedActivities: ["eat", "chat_friend"]
canBeUsedByHumans: true
maxSimultaneousUsers: 4
}) {
id
name
allowedActivities
}
}
# ==========================================
# HOME LOT - Bedroom
# ==========================================
mutation UpdateBed {
updateItem(input: {
id: "REPLACE_WITH_BED_ID"
allowedActivities: ["sleep"]
canBeUsedByHumans: true
maxSimultaneousUsers: 2
}) {
id
name
allowedActivities
}
}
# ==========================================
# LIBRARY LOT - Main
# ==========================================
mutation UpdateBookshelfMain {
updateItem(input: {
id: "REPLACE_WITH_BOOKSHELF_MAIN_ID"
allowedActivities: ["read"]
canBeUsedByHumans: true
maxSimultaneousUsers: 3
}) {
id
name
allowedActivities
}
}
mutation UpdateDesk {
updateItem(input: {
id: "REPLACE_WITH_DESK_ID"
allowedActivities: ["write"]
canBeUsedByHumans: true
maxSimultaneousUsers: 1
}) {
id
name
allowedActivities
}
}
mutation UpdateBrokenBookshelf {
updateItem(input: {
id: "REPLACE_WITH_BROKEN_BOOKSHELF_ID"
allowedActivities: []
canBeUsedByHumans: false
}) {
id
name
allowedActivities
}
}
# ==========================================
# LIBRARY LOT - Stacks
# ==========================================
mutation UpdateBookshelfStacks {
updateItem(input: {
id: "REPLACE_WITH_BOOKSHELF_STACKS_ID"
allowedActivities: ["read"]
canBeUsedByHumans: true
maxSimultaneousUsers: 2
}) {
id
name
allowedActivities
}
}
# ==========================================
# PARK LOT - Lawn
# ==========================================
mutation UpdateBench {
updateItem(input: {
id: "REPLACE_WITH_BENCH_ID"
allowedActivities: ["chat_friend", "date"]
canBeUsedByHumans: true
maxSimultaneousUsers: 2
}) {
id
name
allowedActivities
}
}
mutation UpdateArtInstallation {
updateItem(input: {
id: "REPLACE_WITH_ART_INSTALLATION_ID"
allowedActivities: ["view_art"]
canBeUsedByHumans: true
maxSimultaneousUsers: 10
}) {
id
name
allowedActivities
}
}
# ==========================================
# VERIFICATION QUERY
# ==========================================
# Run this after all mutations to verify:
# query VerifyAffordances {
# region(id: "region-desert-willow") {
# lots {
# name
# indoorRooms {
# name
# items {
# id
# name
# allowedActivities
# maxSimultaneousUsers
# }
# }
# outdoorAreas {
# name
# items {
# id
# name
# allowedActivities
# maxSimultaneousUsers
# }
# }
# }
# }
# }