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Updated to 1.04a
1 parent 8dcc7df commit af8f31a

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Documentation/Changes.txt

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* Clicking away from a sprite will now de-select it, if selected.
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* Can now delete sprites.
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* Application is now High-DPI Aware.
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* Found that, on Windows, the sprite area was not completely tiled.
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* Found that, on Windows, the sprite area was not completely tiled.
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1.04
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* Some spritenames were overshooting either side, overwriting the previous and next ones. Each sprite is now a fixed width and fixed height.
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* Double clicking on a sprite would leave it selected, but not marked internally as selected. Double clicking now selects then de-selects the sprite.
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* Application main menu added.
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* Context menu added for sprites.
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* PNG, Bitmap and JPEG images imported will get downconverted to 8bpp if Arthur OS compatibility is selected.

Documentation/ToDo.txt

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* Application hangs when trying to save images to files which are already open in another application.
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* Import a palette for an existing palettised sprite.
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* Edit the palette of a palettised sprite.
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* 'Flatten' an Alpha mask to make it pre-RISC OS 4.39 compatible.
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* Convert 16bpp and 32bpp imported images to 8bpp to make them Arthur compatible.
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* Ability to change the OS compatability and BPP of a loaded sprite.
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Lazarus Source/MainUnit.lfm

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