Validation fixes for dual-source blending, depth bias, and frag_depth
#13949
Triggered via pull request
January 30, 2026 01:49
Status
Cancelled
Total duration
1m 27s
Artifacts
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shaders.yml
on: pull_request
Validate: HLSL
58s
Validate: MSL
1m 18s
Validate: SPIR-V/GLSL/DOT/WGSL
59s
Annotations
5 errors
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Validate: SPIR-V/GLSL/DOT/WGSL
Canceling since a higher priority waiting request for Shaders-refs/pull/8856/merge exists
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Validate: SPIR-V/GLSL/DOT/WGSL
The operation was canceled.
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Validate: MSL
Canceling since a higher priority waiting request for Shaders-refs/pull/8856/merge exists
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Validate: MSL
The operation was canceled.
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Shaders
Canceling since a higher priority waiting request for Shaders-refs/pull/8856/merge exists
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