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form the lessons webgl-2d-matrices. function m3.multiply(a,b) means matrix b multiply matrix a(b is left). so not translation, rotation and scale. should be scale, rotation and translation.
The text was updated successfully, but these errors were encountered:
form the lessons webgl-2d-matrices. function m3.multiply(a,b) means matrix b multiply matrix a(b is left). so not translation, rotation and scale. should be scale, rotation and translation.
The text was updated successfully, but these errors were encountered: