From 8513091db44073d43a9642bfab2cdf01ea901a36 Mon Sep 17 00:00:00 2001 From: ghorsington Date: Mon, 6 Jan 2020 18:50:17 +0200 Subject: [PATCH] Bump version --- ScriptLoader/Properties/AssemblyInfo.cs | 4 ++-- ScriptLoader/ScriptLoader.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/ScriptLoader/Properties/AssemblyInfo.cs b/ScriptLoader/Properties/AssemblyInfo.cs index fc5b54d..e8ccce8 100644 --- a/ScriptLoader/Properties/AssemblyInfo.cs +++ b/ScriptLoader/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.1.0.0")] -[assembly: AssemblyFileVersion("1.1.0.0")] \ No newline at end of file +[assembly: AssemblyVersion("1.2.0.0")] +[assembly: AssemblyFileVersion("1.2.0.0")] \ No newline at end of file diff --git a/ScriptLoader/ScriptLoader.cs b/ScriptLoader/ScriptLoader.cs index ba932ee..8fb55d1 100644 --- a/ScriptLoader/ScriptLoader.cs +++ b/ScriptLoader/ScriptLoader.cs @@ -10,7 +10,7 @@ namespace ScriptLoader { - [BepInPlugin("horse.coder.tools.scriptloader", "C# Script Loader", "1.0")] + [BepInPlugin("horse.coder.tools.scriptloader", "C# Script Loader", "1.2")] public class ScriptLoader : BaseUnityPlugin { private readonly string scriptsPath = Path.Combine(Paths.GameRootPath, "scripts");