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CHANGELOG.md

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Changelog

Fixed

Changed

  • Updated SQLite to 3.49.0
  • Compile SQLite from source in WebGL platform

Fixed

  • Support for WebGL builds with any native build configuration
  • Make all column-related attributes inherit Unity's PreserveAttribute, avoiding properties being stripped from builds

Added

  • Add support for updating a struct passed to Insert with overload accepting ref T

Fixed

  • Support for struct return types in queries

Added

  • GitHub Action that builds all native libraries
  • Support for macOS with Intel CPU

Changed

  • Updated SQLite to 3.48.0
  • Updated SQLite-net to v1.9.172

Fixed

  • Support for the async API in WebGL platform

Fixed

  • "duplicate column name" errors on CreateTable on builds with managed code stripping enabled

Added

  • Support for persisting data in WebGL builds using idbvfs
  • SQLiteREPL sample
  • SQLitePreparedStatement class, a low-level wrapper for sqlite3_stmt
  • Support for code signing macOS shared library from Makefile

Changed

  • Updated SQLite to 3.46.1
  • Change version of Emscripten used from latest to 1.40.1, so that the plugin works in Unity versions below 2021.2

Fixed

  • Remove usage of --platform on Dockerfile to work with newer versions of Docker

Changed

  • License first-party code under the MIT license

Added

  • SQLite 3.45.2, prebuilt for Windows, Linux, macOS, Android and WebGL, and built from source in iOS, tvOS and visionOS
  • SQLite-net v1.8.116, both sync and async APIs
  • SQLiteConnection.Serialize and SQLiteConnection.Deserialize extension methods