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Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
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1,903 files changed

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lines changed

2d/bullet_shower/bullet.png.import

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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bcoiuym4nw1ua"
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uid="uid://b1yd0wl8kt2i7"
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path="res://.godot/imported/bullet.png-ff1424653e10246c11e3724e402c519e.ctex"
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metadata={
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"vram_texture": false
@@ -18,13 +18,19 @@ dest_files=["res://.godot/imported/bullet.png-ff1424653e10246c11e3724e402c519e.c
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false

2d/bullet_shower/bullets.gd.uid

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uid://rddaoyfpqvix
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uid://e3fsq0i746o1

2d/bullet_shower/face_happy.png.import

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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d3u7k0742d5ug"
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uid="uid://c33jd3nwdqtb4"
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path="res://.godot/imported/face_happy.png-38d387d31ec13459f749c93ce3d75d80.ctex"
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metadata={
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"vram_texture": false
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false

2d/bullet_shower/face_sad.png.import

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importer="texture"
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type="CompressedTexture2D"
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uid="uid://8j32onnr4qo3"
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uid="uid://b63ok8dbyysfs"
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path="res://.godot/imported/face_sad.png-0ac7165eab24f595aba17a746a66c550.ctex"
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metadata={
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"vram_texture": false
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false

2d/bullet_shower/icon.webp.import

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importer="texture"
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type="CompressedTexture2D"
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uid="uid://brwp8bimc75uu"
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uid="uid://44incao8gryo"
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path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
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metadata={
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"vram_texture": false
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false

2d/bullet_shower/player.gd.uid

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uid://8ij4vk5yqwtt
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uid://eu1k1ulu68o2

2d/bullet_shower/project.godot

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config/description="Demonstrates how to manage large amounts of objects efficiently using low-level Servers."
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config/tags=PackedStringArray("2d", "demo", "official", "performance")
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run/main_scene="res://shower.tscn"
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config/features=PackedStringArray("4.4")
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config/features=PackedStringArray("4.5")
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config/icon="res://icon.webp"
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[debug]

2d/bullet_shower/shower.tscn

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[gd_scene load_steps=7 format=3 uid="uid://c78by7hc4fmwx"]
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[gd_scene load_steps=7 format=3 uid="uid://dxq1b4cth265d"]
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[ext_resource type="Script" path="res://bullets.gd" id="2"]
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[ext_resource type="Texture2D" uid="uid://d3u7k0742d5ug" path="res://face_happy.png" id="3"]
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[ext_resource type="Texture2D" uid="uid://8j32onnr4qo3" path="res://face_sad.png" id="4"]
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[ext_resource type="Script" path="res://player.gd" id="5"]
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[ext_resource type="Script" uid="uid://e3fsq0i746o1" path="res://bullets.gd" id="2"]
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[ext_resource type="Texture2D" uid="uid://c33jd3nwdqtb4" path="res://face_happy.png" id="3"]
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[ext_resource type="Texture2D" uid="uid://b63ok8dbyysfs" path="res://face_sad.png" id="4"]
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[ext_resource type="Script" uid="uid://eu1k1ulu68o2" path="res://player.gd" id="5"]
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[sub_resource type="SpriteFrames" id="1"]
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animations = [{

2d/custom_drawing/animation.gd.uid

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uid://b8d4d0s3gujbp
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uid://m1872t0qa0i4
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uid://wksdrvv65620
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uid://dxbst4jd731sx

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