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Currently, when accessing an instance outside of the defining class, I get auto-completion for "private" variables. Would be nice if there was a setting to hide all instance._variable properties from autocompletion
Proposed solution
N/A
The text was updated successfully, but these errors were encountered:
Those completions are not generated by this extension, they come from the Language Server which is a component of the engine.
it's sort of possible to intercept and modify the completion results inside this extension, but there isn't enough information to filter these items in a way that's remotely correct.
Godot version
4.3.stable
VS Code version
1.97.2
Godot Tools VS Code extension version
2.3.0
System information
Zorin OS 17.2
Problem statement
Currently, when accessing an instance outside of the defining class, I get auto-completion for "private" variables. Would be nice if there was a setting to hide all
instance._variable
properties from autocompletionProposed solution
N/A
The text was updated successfully, but these errors were encountered: