-
-
Notifications
You must be signed in to change notification settings - Fork 24.4k
Open
Description
Tested versions
- Reproducable in Godot 4.6.1
System information
Godot v4.6.1.stable - Windows 11 (build 26100) - Multi-window, 4 monitors - Vulkan (Forward+) - dedicated AMD Radeon RX 6900 XT (Advanced Micro Devices, Inc.; 32.0.21041.1000) - AMD Ryzen 9 5900X 12-Core Processor (24 threads) - 31.92 GiB memory
Issue description
Some WebP Images do not work in Godot. There is always this error:
ERROR: Failed decoding WebP image.
ERROR: core/io/image_loader.cpp:100 - Error loading image: 'res://background.webp'.
ERROR: Error importing 'res://background.webp'.
All of the issues are created with Aseprite 1.3.16.1.
What I found out so far:
- They all works with Chromium, Aseprite and on Windows Image Viewer
- If a high compression level does not work, then most of the lower ones work. Sometimes 0 compression level does not work, while e.g. 1 works.
- It seems that bigger images with non pixel art suffer from this. But not all of them
Steps to reproduce
- Open the attached project, in there are images that do not work
- Some images work with another compression levels, which I added as well
Minimal reproduction project (MRP)
Reactions are currently unavailable
Metadata
Metadata
Assignees
Type
Projects
Status
No status