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In 4.3 and earlier, if I make external changes, for example, pull from my version control, Godot would see that things have changed and notify me accordingly. This doesn't happen anymore with 4.4 dev2. I haven't tried this on 4.4 dev1 yet.
Steps to reproduce
Make the most basic project, have a script print("A") in the ready function.
also having this issue, when I drag my file in for importing nothing happens in Godot.
would be great if we had a button when you right click res:// that refreshes the file system for me
Tested versions
System information
Godot v4.4.dev2 - Windows 10.0.22631 - OpenGL 3 (Compatibility) - NVIDIA GeForce RTX 3070 (NVIDIA; 31.0.15.5186) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)
Issue description
In 4.3 and earlier, if I make external changes, for example, pull from my version control, Godot would see that things have changed and notify me accordingly. This doesn't happen anymore with 4.4 dev2. I haven't tried this on 4.4 dev1 yet.
Steps to reproduce
Make the most basic project, have a script print("A") in the ready function.
Externally change this to print("B").
Minimal reproduction project (MRP)
external-change-bug.zip
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