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External Changes to files do not notify or update #96892

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liukaichi opened this issue Sep 12, 2024 · 2 comments
Closed

External Changes to files do not notify or update #96892

liukaichi opened this issue Sep 12, 2024 · 2 comments
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@liukaichi
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Tested versions

  • Reproducible in 4.4 dev2. Not reproducible in 4.3 stable

System information

Godot v4.4.dev2 - Windows 10.0.22631 - OpenGL 3 (Compatibility) - NVIDIA GeForce RTX 3070 (NVIDIA; 31.0.15.5186) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)

Issue description

In 4.3 and earlier, if I make external changes, for example, pull from my version control, Godot would see that things have changed and notify me accordingly. This doesn't happen anymore with 4.4 dev2. I haven't tried this on 4.4 dev1 yet.

Steps to reproduce

Make the most basic project, have a script print("A") in the ready function.

Externally change this to print("B").

Minimal reproduction project (MRP)

external-change-bug.zip

@Mopzilla
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Mopzilla commented Sep 12, 2024

also having this issue, when I drag my file in for importing nothing happens in Godot.
would be great if we had a button when you right click res:// that refreshes the file system for me

@akien-mga
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Duplicate of #96828.

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