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inherit_velocity_ratio doesn't work as expected. Particles seem to emit ahead of where they're supposed to and this gap increases the higher the velocity.
The particle effect is placed at the back of the rocket, yet at this velocity they're being emitted near the front!
Tested versions
4.3
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 960 (NVIDIA; 32.0.15.6081) - Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz (4 Threads)
Issue description
inherit_velocity_ratio doesn't work as expected. Particles seem to emit ahead of where they're supposed to and this gap increases the higher the velocity.
The particle effect is placed at the back of the rocket, yet at this velocity they're being emitted near the front!
Steps to reproduce
Set inherit_velocity_ratio to greater than zero.
Minimal reproduction project (MRP)
particles_velocity_ratio.zip
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