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When using the action button of headphones, the audio source gets properly played / paused, but events don't trigger and .playing() does not reflect the right value.
I know headphone action button has no listener per se, but normally if you add event listeners on a audio or video HTML tag they do get triggered. Howler doesn't use any tag underneath (is it possible to do so in some way ?), but could hooking on the Audio object events be a solution ?
The text was updated successfully, but these errors were encountered:
When using the action button of headphones, the audio source gets properly played / paused, but events don't trigger and
.playing()
does not reflect the right value.I know headphone action button has no listener per se, but normally if you add event listeners on a
audio
orvideo
HTML tag they do get triggered. Howler doesn't use any tag underneath (is it possible to do so in some way ?), but could hooking on theAudio
object events be a solution ?The text was updated successfully, but these errors were encountered: