|
28 | 28 | <compilerflag value="-I${ANGLE_DIR}/src" />
|
29 | 29 | <compilerflag value="-I${ANGLE_DIR}/src/common/third_party/numerics" />
|
30 | 30 | <compilerflag value="-DANGLE_ENABLE_GLSL" />
|
31 |
| - <compilerflag value="-DANGLE_ENABLE_D3D9" /> |
| 31 | + <compilerflag value="-DANGLE_ENABLE_D3D9" unless="winrt"/> |
32 | 32 | <compilerflag value="-DANGLE_ENABLE_D3D11" />
|
33 | 33 | <compilerflag value="-DANGLE_ENABLE_HLSL" />
|
34 | 34 | <compilerflag value="-DLIBANGLE_IMPLEMENTATION" />
|
|
103 | 103 | <file name="src/libANGLE/renderer/d3d/d3d11/Trim11.cpp" />
|
104 | 104 | <file name="src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp" />
|
105 | 105 | <file name="src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.cpp" />
|
106 |
| - <file name="src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp" /> |
107 | 106 |
|
108 |
| - <section if="WINRT" > |
| 107 | + <section if="winrt"> |
109 | 108 | <file name="src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow.cpp" />
|
110 | 109 | <file name="src/libANGLE/renderer/d3d/d3d11/winrt/InspectableNativeWindow.cpp" />
|
111 | 110 | <file name="src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.cpp" />
|
112 | 111 | <file name="src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.cpp" />
|
113 | 112 | </section>
|
114 | 113 |
|
115 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/Blit9.cpp" /> |
116 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/Buffer9.cpp" /> |
117 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/Context9.cpp" /> |
118 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.cpp" /> |
119 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/Fence9.cpp" /> |
120 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp" /> |
121 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp" /> |
122 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/Image9.cpp" /> |
123 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.cpp" /> |
124 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/NativeWindow9.cpp" /> |
125 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/Query9.cpp" /> |
126 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp" /> |
127 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp" /> |
128 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/RenderTarget9.cpp" /> |
129 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp" /> |
130 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/StateManager9.cpp" /> |
131 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/SwapChain9.cpp" /> |
132 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/TextureStorage9.cpp" /> |
133 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp" /> |
134 |
| - <file name="src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.cpp" /> |
| 114 | + <section unless="winrt"> |
| 115 | + <file name="src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp" /> |
| 116 | + <file name="src/libANGLE/renderer/d3d/d3d9/Blit9.cpp" /> |
| 117 | + <file name="src/libANGLE/renderer/d3d/d3d9/Buffer9.cpp" /> |
| 118 | + <file name="src/libANGLE/renderer/d3d/d3d9/Context9.cpp" /> |
| 119 | + <file name="src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.cpp" /> |
| 120 | + <file name="src/libANGLE/renderer/d3d/d3d9/Fence9.cpp" /> |
| 121 | + <file name="src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp" /> |
| 122 | + <file name="src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp" /> |
| 123 | + <file name="src/libANGLE/renderer/d3d/d3d9/Image9.cpp" /> |
| 124 | + <file name="src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.cpp" /> |
| 125 | + <file name="src/libANGLE/renderer/d3d/d3d9/NativeWindow9.cpp" /> |
| 126 | + <file name="src/libANGLE/renderer/d3d/d3d9/Query9.cpp" /> |
| 127 | + <file name="src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp" /> |
| 128 | + <file name="src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp" /> |
| 129 | + <file name="src/libANGLE/renderer/d3d/d3d9/RenderTarget9.cpp" /> |
| 130 | + <file name="src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp" /> |
| 131 | + <file name="src/libANGLE/renderer/d3d/d3d9/StateManager9.cpp" /> |
| 132 | + <file name="src/libANGLE/renderer/d3d/d3d9/SwapChain9.cpp" /> |
| 133 | + <file name="src/libANGLE/renderer/d3d/d3d9/TextureStorage9.cpp" /> |
| 134 | + <file name="src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp" /> |
| 135 | + <file name="src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.cpp" /> |
| 136 | + </section> |
| 137 | + |
135 | 138 | <file name="src/libANGLE/renderer/d3d/DeviceD3D.cpp" />
|
136 | 139 | <file name="src/libANGLE/renderer/d3d/DisplayD3D.cpp" />
|
137 | 140 | <file name="src/libANGLE/renderer/d3d/DynamicHLSL.cpp" />
|
|
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