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I used MJX3.1.3 before, recently I have noticed that MJX3.2.4 offer method to obtain contact force. So I change the version.
The same set of code runs smoothly in version 3.1.3, but when running in version 3.2.4, the following error occurs.
/home/.conda/envs/jax/lib/python3.9/site-packages/mujoco/mjx/_src/mesh.py:177: UserWarning: Mesh "base" has a coplanar face with more than 20 vertices. This may lead to performance issues and inaccuracies in collision detection. Consider decimating the mesh.
warnings.warn(
/home/.conda/envs/jax/lib/python3.9/site-packages/mujoco/mjx/_src/mesh.py:177: UserWarning: Mesh "foot" has a coplanar face with more than 20 vertices. This may lead to performance issues and inaccuracies in collision detection. Consider decimating the mesh.
warnings.warn(
/home/.conda/envs/jax/lib/python3.9/site-packages/mujoco/mjx/_src/mesh.py:52: RuntimeWarning: invalid value encountered in divide
face_norm = face_norm / np.linalg.norm(face_norm, axis=1).reshape((-1, 1))
Is there a method in mjx help decimating the mesh?
The text was updated successfully, but these errors were encountered:
I used MJX3.1.3 before, recently I have noticed that MJX3.2.4 offer method to obtain contact force. So I change the version.
The same set of code runs smoothly in version 3.1.3, but when running in version 3.2.4, the following error occurs.
Is there a method in mjx help decimating the mesh?
The text was updated successfully, but these errors were encountered: