Skip to content

Use waypoints instead of polylines #203

@diptodip

Description

@diptodip

Using waypoints along with tangential interpolation will give smoother paths. By tangential interpolation, we mean constructing a curve from the current position to the next waypoint (i.e. pairwise between points) such that the sum of differences between the heading vector of the current position of the car and the tangent of the curve at that point and the heading vector of the next waypoint and the tangent of the curve at that point is minimized.

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions