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Update candyshopper.js
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games/candyshopper.js

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@@ -293,7 +293,7 @@ bbbb...bbbb
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bbbb.c...bb
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mbbbbgbb..b
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pbcgbbbgc.b
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bbbbbgbb..b
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mbbbbgbb..b
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bbbbbcb...b
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bbbbb...bbb`,
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map`
@@ -509,7 +509,7 @@ afterInput(() => {
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if (lives <= 0) {
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level = 0; // Reset level
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setMap(levels[level]); // Load the initial map
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lives = 1;
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lives = 3;
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}
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const baskets = tilesWith(goal).length;

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