Can I call the GUI in Headless Mode to produce and save the Mask and Overlay automatically? #26
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zdhernandez
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There isn't a direct way to do it with the current codebase. You need to first convert those features into a mask (use fbrs for points and s2m for scribbles) and propagation from there. |
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@hkchengrex
I would like to pass the location of a point or a polygon ("scribble") without opening the GUI ("headless mode") and automatically save the output Mask and the Overlay. How can I do that ?
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