2021-06-18_08:51:45
Blueprint(ReadWrite|ReadOnly)(Edit|Visible)(DefaultsOnly|InstanceOnly|Anywhere)Category = "MyCategory"
EditCondition: A C++ expression, using the other UProperties in the class, that determines if this UProperty should be editable or grayed out in Details Panels.
EditConditionHide: A C++ expression, using the other UProperties in the class, that determines if this UProperty should be visible in Details Panels.
[[2020-03-09_21:43:36]] UPROPERTY