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You could look here (going down to the |
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hello there, im hoping someone can help me please? |
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Hello,
I would like to ask what I would need to do in order to implement Iced into my custom game engine running on DirectX? Note that the window handling stuff is already implemented and I don't want to change that. What I would like to want is to send all input events manually and render the UI on a separate texture. Any help / advice would be appreciated!
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