On the functions page things are declared as floater and then the code try to access it as the variable f.
Guess someone did some really sloppy variablename changes
import "math"
//return A+B and A*B in a single shot
func MySqrt(floater float64) (squareroot float64, ok bool){
if floater > 0 {
squareroot, ok = math.Sqrt(f), true
}
return squareroot, ok
}
import "math"
//return A+B and A*B in a single shot
func MySqrt(floater float64) (squareroot float64, ok bool) {
if floater > 0 {
squareroot, ok = math.Sqrt(f), true
}
return // Omitting the output named variables, but keeping the "return".
}
On the functions page things are declared as floater and then the code try to access it as the variable f.
Guess someone did some really sloppy variablename changes
import "math"
//return A+B and A*B in a single shot
func MySqrt(floater float64) (squareroot float64, ok bool){
if floater > 0 {
squareroot, ok = math.Sqrt(f), true
}
return squareroot, ok
}
import "math"
//return A+B and A*B in a single shot
func MySqrt(floater float64) (squareroot float64, ok bool) {
if floater > 0 {
squareroot, ok = math.Sqrt(f), true
}
return // Omitting the output named variables, but keeping the "return".
}