Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

options shows wrong resolution for custom resolution #623

Open
MyTDT-Mysoft opened this issue Nov 19, 2023 · 2 comments
Open

options shows wrong resolution for custom resolution #623

MyTDT-Mysoft opened this issue Nov 19, 2023 · 2 comments

Comments

@MyTDT-Mysoft
Copy link

ok... so this is a bug even with the original quake 3 engine... that is still present there... when using R_MODE -1 ... and then you go to the options it shows 640x480 and if you change any options it will then revert back to that... shouldnt that be fixed for once?

@Calinou
Copy link

Calinou commented Nov 20, 2023

I'd propose getting rid of the UI resolution setting entirely, now that r_mode -2 (desktop resolution) is the default. There could be fields to specify a custom r_mode -1 resolution, with a boolean value that determines whether desktop resolution is used (or this custom resolution instead). I've only ever used r_mode -1 and -2 🙂

That said, mods would bring back the old mode-based resolution selection anyway, causing this issue to appear again unless ioquake3 decides to ignore r_mode values greater than or equal to 0.

@zturtleman
Copy link
Member

This is fixed in Quake 3 c61417b and Team Arena 9fcb2bb but only if the ioquake3 "mod" ui.qvm is used.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants