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ok... so this is a bug even with the original quake 3 engine... that is still present there... when using R_MODE -1 ... and then you go to the options it shows 640x480 and if you change any options it will then revert back to that... shouldnt that be fixed for once?
The text was updated successfully, but these errors were encountered:
I'd propose getting rid of the UI resolution setting entirely, now that r_mode -2 (desktop resolution) is the default. There could be fields to specify a custom r_mode -1 resolution, with a boolean value that determines whether desktop resolution is used (or this custom resolution instead). I've only ever used r_mode -1 and -2 🙂
That said, mods would bring back the old mode-based resolution selection anyway, causing this issue to appear again unless ioquake3 decides to ignore r_mode values greater than or equal to 0.
ok... so this is a bug even with the original quake 3 engine... that is still present there... when using R_MODE -1 ... and then you go to the options it shows 640x480 and if you change any options it will then revert back to that... shouldnt that be fixed for once?
The text was updated successfully, but these errors were encountered: