You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
/cg_shadows 4 (only works with OpenGL 2) is a decent workaround in the meantime. It's based on shadowmaps, but without any filtering applied. The shadows have less of a tendency to fly in random directions as well (my largest pet peeve with /cg_shadows 2 – these would really benefit from a fixed angle option).
Currently the code for stencil shadow volumes is broken and disabled. It doesn't draw anything.
The text was updated successfully, but these errors were encountered: