XR Core events won't fire after headset goes to sleep and wakes up again #350
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Thanks for the detailed report and code examples, this is very helpful. From your description it sounds like the custom XRCore event generator and message-bus subscription work correctly until the Quest 3 goes to sleep and the XR session is effectively restarted, after which the built-in XR interactions still function but your "right_trigger" events no longer arrive. That suggests the bindings may be tied to the original XR session or input-device instance and are not being re-established when the headset wakes. A couple of questions and suggestions to help narrow this down:
In parallel, a potential workaround would be to listen for XR/session lifecycle changes and re-run your |
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Isaac Sim Version
[x] 5.1.0
Operating System
[x] Ubuntu 24.04
Headset
[x] Meta Quest 3
GPU Information
Topic Description
Detailed Description
I have successfully set up an event for my right hand controller's trigger button.
The
_on_xr_input_eventfunction prints trigger value as expected, but once I put my headset down for 15 seconds, it goes to sleep mode, and when I put it back on, everything else works, I can teleport around, pick up objects etc, but the event won't fire.Error Messages
I also get this weird error message when setting up the event generator:
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