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package.json
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{
"name": "gravwell",
"version": "0.2.1",
"description": "GravityWell game built using babylonjs",
"private": true,
"main": "game.js",
"directories": {
"lib": "lib"
},
"scripts": {
"test": "echo %npm_package_version%",
"build": "npx webpack --mode production",
"build-dev": "npx webpack --mode development",
"start": "npx webpack-dev-server"
},
"author": "Josh Elster",
"license": "ISC",
"devDependencies": {
"@babylonjs/core": "4.1.0",
"@babylonjs/gui": "4.1.0",
"@babylonjs/inspector": "4.1.0",
"@babylonjs/materials": "4.1.0",
"@babylonjs/procedural-textures": "4.1.0",
"clean-webpack-plugin": "^3.0.0",
"html-webpack-plugin": "^4.5.0",
"ts-loader": "^8.0.5",
"tslint": "^6.1.3",
"typescript": "^4.0.3",
"webpack": "^5.0.0",
"webpack-dev-server": "^3.11.0"
},
"dependencies": {}
}