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I have read about Agnones healthcheck, but I don't have found a real use for it yet, as live/readiness probes are already fines. But maybe I'm mistaken. I will take the time to read this section a bit more in the documentation to ensure I'm not missing something! |
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This is implemented as part of #112. Do not hesitate to re-open if it does not fit your needs. |
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Currently the health check is missing for the game servers. That would need to be added to the agent.
For testing reasons I already started to add that to the agent. I'm just running the health call with nextOn on a scheduler every fixed amount of seconds.
If thats fine, i can submit it as a pr
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