Standalone MinecraftServer usage #340
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Hey! Anyway, this might be a better fit for a bug report but is it actually possible to run a MinecraftServer without a MinecraftServerFleet ? You can see my relevant config files here When I'm running a MinecraftServerFleet and one standalone MinecraftServer, I can successfully connect to the proxy and can connect to both servers: Then I tried staying connected to the 'survival' server while removing the MinecraftServerFleet 'lobby': I'm still connected (I see the 'lobby' server tag but not the actual minecraft server anymore) If I disconnect and try to reconnect again tho, I can't : I don't know if it' relevant but here's the proxy logs :
EDIT: After a not so scientific experiment I think I found a case where it's working, by following that naming convention:
I do have another question if you don't mind, i've been trying to set-up serverProperties without success, maybe i'm using the wrong syntax :
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Replies: 1 comment 4 replies
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Hi @h-wb! Thanks for using Shulker, it means a lot to me :) You can clearly only use You need at least one server tagged with About the server properties, it's weird. I've automated tests that confirm it's working, but I've never tested myself. Do you confirm you use something like the following? apiVersion: shulkermc.io/v1alpha1
kind: MinecraftServer
metadata:
name: lobby-whatever
spec:
clusterRef:
name: minecraft-cluster
tags:
- lobby
config:
serverProperties:
enforce-whitelist: "true" After your server is ready, you can open a terminal inside it ( |
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There was indeed a bug with the
server.properties
. I'm pushing a fix right now and I will release a new version just after :)