Question
The dosbox-x.conf files from the GitHub repo and the local app don't match
For example, for DOSBox-X 2025.02.01, the GitHub files dosbox-x.reference.conf and dosbox-x.reference.full.conf don't mention either gamelink or raw_mouse_input
See line 18 of the GitHub dosbox-x.reference.conf:
Possible values: default, surface, overlay, ttf, opengl, openglnb, openglhq, openglpp, ddraw, direct3d.
line 18 of the local macOS SDL2 app (the filename on macOS is DOSBox-X 2025.02.01 Preferences):
Possible values: default, surface, overlay, ttf, opengl, openglnb, openglhq, openglpp, gamelink, ddraw, direct3d.
And line 74 of GitHub dosbox-x.reference.conf:
# -> mapperfile_sdl1; mapperfile_sdl2; forcesquarecorner
line 74 of the local macOS SDL2 app:
# -> raw_mouse_input; mapperfile_sdl1; mapperfile_sdl2; forcesquarecorner; gamelink master; gamelink snoop
What's also weird is that a GitHub code search for raw_mouse_input returns zero results, and a search for gamelink returns only results in other files besides the dosbox-x.reference.conf and dosbox-x.reference.full.conf files. So where is the code hosted? The binaries seem to have text strings not found anywhere in the GitHub source repo
There is also a missing gamelink string in the GitHub dosbox-x.reference.full.conf on line 18, and the following lines are completely absent in the GitHub version:
lines 44-45 in the local macOS version:
(from the DOSBox-X command prompt, enter config -all -wc to get this file)
# raw_mouse_input: Enable this setting to bypass your operating system's mouse acceleration and sensitivity settings.
# This works in fullscreen or when the mouse is captured in window mode (SDL2 builds only).
lines 72-73 in the local macOS version:
# gamelink master: Allow Game Link connections e.g. from Grid Cartographer; required for output=gamelink, otherwise optional.
# gamelink snoop: Configure the original load address of the software (when running in plain DOSBox) so that gamelink accesses are adjusted for different load addresses.
tested with DOSBox-X 2025.02.01 SDL2 for macOS x86_64 (dosbox-x-macosx-x86_64-20250201150724.zip) on macOS 11
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Question
The
dosbox-x.conffiles from the GitHub repo and the local app don't matchFor example, for DOSBox-X 2025.02.01, the GitHub files dosbox-x.reference.conf and dosbox-x.reference.full.conf don't mention either
gamelinkorraw_mouse_inputSee line 18 of the GitHub
dosbox-x.reference.conf:line 18 of the local macOS SDL2 app (the filename on macOS is
DOSBox-X 2025.02.01 Preferences):And line 74 of GitHub
dosbox-x.reference.conf:line 74 of the local macOS SDL2 app:
What's also weird is that a GitHub code search for
raw_mouse_inputreturns zero results, and a search forgamelinkreturns only results in other files besides thedosbox-x.reference.confanddosbox-x.reference.full.conffiles. So where is the code hosted? The binaries seem to have text strings not found anywhere in the GitHub source repoThere is also a missing
gamelinkstring in the GitHub dosbox-x.reference.full.conf on line 18, and the following lines are completely absent in the GitHub version:lines 44-45 in the local macOS version:
(from the DOSBox-X command prompt, enter
config -all -wcto get this file)lines 72-73 in the local macOS version:
tested with DOSBox-X 2025.02.01 SDL2 for macOS x86_64 (dosbox-x-macosx-x86_64-20250201150724.zip) on macOS 11
Have you checked that no similar question(s) exist?
Code of Conduct & Contributing Guidelines