-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmain.go.bak
182 lines (153 loc) · 4.45 KB
/
main.go.bak
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
package main
import (
"fmt"
"log"
"os"
"os/signal"
"strings"
"syscall"
"github.com/bwmarrin/discordgo"
"github.com/justinian/dice"
"github.com/kelseyhightower/envconfig"
)
type Config struct {
Token string // Bot API token
RemoveCommands bool // Remove commands on shutdown
}
func init() {
var err error
s, err = discordgo.New("Bot " + *BotToken)
if err != nil {
log.Fatalf("Invalid bot parameters: %v", err)
}
}
var helpMsg = strings.Join([]string{
"Hi! I'm a dice bot.",
"Use `/roll <format>` to roll some dice.",
"For format help, see: http://bit.ly/dice-bot",
}, "\n")
func main() {
var c Config
envconfig.Process("discordice", &c)
if c.Token == "" {
log.Fatal("No token provided.")
}
// Create a new Discord session using the provided bot token.
dg, err := discordgo.New("Bot " + c.Token)
if err != nil {
log.Fatalf("Error creating Discord session: ", err)
return
}
var commands = []*discordgo.ApplicationCommand{{
Name: "roll",
Description: "Roll some dice!",
},
}
// Register ready as a callback for the ready events.
dg.AddHandler(ready)
// Register messageCreate as a callback for the messageCreate events.
dg.AddHandler(messageCreate)
// Register guildCreate as a callback for the guildCreate events.
dg.AddHandler(guildCreate)
// Open the websocket and begin listening.
err = dg.Open()
if err != nil {
log.Fatalf("Error opening Discord session: %s", err)
}
// Wait here until CTRL-C or other term signal is received.
log.Print("Discordice is now running. Press CTRL-C to exit.")
sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
<-sc
// Cleanly close down the Discord session.
dg.Close()
}
// This function will be called (due to AddHandler above) when the bot receives
// the "ready" event from Discord.
func ready(s *discordgo.Session, event *discordgo.Ready) {
log.Print("Discord session ready.")
}
// This function will be called (due to AddHandler above) every time a new
// message is created on any channel that the autenticated bot has access to.
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
// Ignore all messages created by the bot itself
// This isn't required in this specific example but it's a good practice.
if m.Author.ID == s.State.User.ID {
return
}
if strings.HasPrefix(m.Content, "!rollhelp") {
c, err := s.UserChannelCreate(m.Author.ID)
if err != nil {
log.Printf("Couldn't open DM to user: %v", err)
return
}
_, err = s.ChannelMessageSend(c.ID, helpMsg)
if err != nil {
log.Printf("Error sending message to %v: %s", c, err)
return
}
mc, err := s.State.Channel(m.ChannelID)
if err == nil && mc.Type == discordgo.ChannelTypeGuildText {
err = s.ChannelMessageDelete(m.ChannelID, m.ID)
if err != nil {
log.Printf("Error deleting message in %v: %s", mc, err)
return
}
}
} else if strings.HasPrefix(m.Content, "!roll") {
// Find the channel that the message came from.
c, err := s.State.Channel(m.ChannelID)
if err != nil {
// Could not find channel.
log.Printf("No channel ID: %v", err)
return
}
result, reason, err := dice.Roll(m.Content)
if err != nil {
log.Printf("Dice error: %s", err)
return
}
if reason != "" {
reason = fmt.Sprintf(" *%s*", reason)
}
resultStrs := strings.Split(result.String(), "\n")
for i, s := range resultStrs {
if i == 0 {
resultStrs[i] = fmt.Sprintf("*%s*", strings.TrimSpace(s))
} else {
resultStrs[i] = fmt.Sprintf("_%s_", strings.TrimSpace(s))
}
}
text := fmt.Sprintf("*<@%s>* rolled `%s`:%s\n%s",
m.Author.ID,
result.Description(),
reason,
strings.Join(resultStrs, "\n"))
_, err = s.ChannelMessageSend(m.ChannelID, text)
if err != nil {
log.Printf("Error sending message to %v: %s", c, err)
return
}
if c.Type == discordgo.ChannelTypeGuildText {
err = s.ChannelMessageDelete(m.ChannelID, m.ID)
if err != nil {
log.Printf("Error deleting message in %v: %s", c, err)
return
}
}
}
}
// This function will be called (due to AddHandler above) every time a new
// guild is joined.
func guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
if event.Guild.Unavailable {
return
}
log.Printf("Joined Guild: %s (%s) in %s",
event.Guild.Name, event.Guild.ID, event.Guild.Region)
owner, err := s.User(event.Guild.OwnerID)
if err == nil {
log.Printf("\tOwned by: %s#%s (%s)",
owner.Username, owner.Discriminator, owner.ID)
}
}