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feat: add power-up mechanics and UI updates
- Introduced new power-up types with specific attributes (RAPID, COOL, SHIELD, TRIPLE). - Enhanced difficulty settings to include power drop chances and pity kills. - Implemented visual effects for power-ups, including floating animations and styling. - Updated HUD to display power-up status, dash cooldowns, and venting mechanics for both players. - Modified control instructions to include new actions for venting and dashing. - Improved CSS for power-up visuals and dash trails.
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