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Text Aliasing w/ WebGL Renderer #59

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LawG4 opened this issue Apr 5, 2022 · 0 comments
Open

Text Aliasing w/ WebGL Renderer #59

LawG4 opened this issue Apr 5, 2022 · 0 comments

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@LawG4
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LawG4 commented Apr 5, 2022

Hia,

I've been experimenting with setting up this plugin on windows, and I've noticed that the font rendering seems to be messed up when enabling this plugin. The clearest example that you can see is comparing the text in the console to the text in the windows non client area
image

See Zoomed in comparison:
image

I'm using a default config file, with the only addition being "hyper-pokemon" to the plugins. Hyper version 3.2.1
hyper-config.txt

However, when you set webGLRenderer: false inside the hyper config, the font issues disappear.

Here's the output of the "hyper -v" for both situations they are identical
HyperWebGLFalse.txt
HyperWebGLTrue.txt

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