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Add v1.0-alpha2 changelog
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docs/CHANGES.md

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# LCUI ChangeLog
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## CHANGES BETWEEN 1.0 alpha and 1.0 alpha2
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- Adjust the code structure
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- Improved TextView widget
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- Improved caret positioning and text rendering for TextEdit widget
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- Improved widget box-shadow rendering
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- Add drivers for UWP Application, [here](https://github.com/lc-soft/LCUI/blob/develop/build/windows/LCUIApp/App.cpp) is example
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- Improved support for high-resolution screen
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- Add dp and sp unit, Similar to dp and sp unit in Android
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- Add support scaling, It is possible to set the appropriate zoom ratio according to the screen pixel density
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- Improve automation build and test
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- Add unit testing
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- Add code coverage testing
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- Enabled the [valgrind](http://valgrind.org/) memory check tool
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- Fixed all memory leak BUGs and memory access errors
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- Fixed some widget layout bugs
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- Fixed jpeg reader sometimes fail to read data
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- Fixed other known bugs
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You can view [this pull request](https://github.com/lc-soft/LCUI/pull/83). for detailed code changes.
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## CHANGES BETWEEN 0.15.0 and 1.0 alpha
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- Improved bmp, jpeg, png file processing, add image reader

docs/CHANGES.zh-cn.md

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# LCUI的更新记录
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## 1.0 alpha 和 1.0 alpha2 之间的变化
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- 调整代码结构
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- 改进 TextView 部件
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- 改进 TextEdit 部件的光标定位与文本渲染
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- 改进部件的盒形阴影(box-shadow)绘制
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- 添加适用于 UWP 应用的驱动支持,示例应用代码[在这里](https://github.com/lc-soft/LCUI/blob/develop/build/windows/LCUIApp/App.cpp)
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- 改进对高分屏的支持
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- 添加 dp、sp 度量单位,功能与 Android 中的同名单位相似
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- 添加缩放支持,可根据屏幕像素密度设置合适的缩放比例
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- 完善自动化构建和测试
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- 添加单元测试
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- 添加代码覆盖率测试
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- 引入 valgrind 内存检查工具
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- 解决所有内存泄露和内存访问越界问题
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- 解决部件布局功能中存在的一些问题
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- 解决 jpeg 图像读取器有时会读取失败的问题
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- 其它已知 BUG 修复
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你可以查看此[拉取请求](https://github.com/lc-soft/LCUI/pull/83)来了解详细的代码变更记录
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## 0.15.0 和 1.0 alpha 之间的变化
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- 改进 bmp、jpeg、png 图片的读取接口

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