Commit e9cbe6b
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refactor: Improve RTT update graph and node insertion
This commit enhances the Render-to-Texture (RTT) node handling by refining inheritance, update propagation, and insertion logic:
- RTT Inheritance Refactor: Streamlined RTT inheritance between child and parent nodes, ensuring a consistent RTT state across the hierarchy.
- Efficient RTT Clearing: Optimized the clearing of RTT nodes
- Update Loop Optimization: Removed duplicate `update()` calls for RTT nodes for improved performance
- Hierarchical RTT Node Insertion: Implemented an insertion strategy that respects the hierarchy when adding new RTT nodes, ensuring that child RTT nodes render before parent RTT nodes.1 parent 25f8b17 commit e9cbe6b
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4 files changed
+265
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lines changed- examples
- tests
- src/core
- renderers/webgl
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