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turns are too simultanious #14

@linluk

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@linluk

now the players turn and the monters turn are both processed in the turn system (after input and ai systems). this is unnecasary complex and leads to stupid monster ai. cause they see the player on a different position as it is when the ai takes its turn.

example:

O
@ 

could become

 @ 
O

without the player beeing attacked.

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