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| 1 | +#--- source.hlsl |
| 2 | + |
| 3 | +Texture2D<float4> In : register(t0); |
| 4 | + |
| 5 | +SamplerState DefaultSampler: register(s0); |
| 6 | +SamplerState OtherSampler: register(s1); |
| 7 | + |
| 8 | +RWTexture2D<float4> DefaultOut : register(u1); |
| 9 | +RWTexture2D<float4> OtherOut : register(u2); |
| 10 | + |
| 11 | +#define RootSig \ |
| 12 | + "DescriptorTable( " \ |
| 13 | + " SRV(t0), " \ |
| 14 | + " UAV(u1, numDescriptors = 2) " \ |
| 15 | + "), " \ |
| 16 | + "StaticSampler(s0), " \ |
| 17 | + "StaticSampler(s1, " \ |
| 18 | + " mipLODBias = -15.99, " \ |
| 19 | + " minLOD = 32.0, " \ |
| 20 | + " maxLOD = 32.0, " \ |
| 21 | + " addressV = TEXTURE_ADDRESS_MIRROR, " \ |
| 22 | + " filter = FILTER_MAXIMUM_MIN_MAG_MIP_POINT " \ |
| 23 | + ")" |
| 24 | + |
| 25 | +[RootSignature(RootSig)] |
| 26 | +[numthreads(4,1,1)] |
| 27 | +void main(uint GI : SV_GroupIndex) { |
| 28 | + uint Width, Height; |
| 29 | + uint2 GID = {GI / 2, GI % 2}; |
| 30 | + float2 UV = GID; |
| 31 | + float4 DefaultColor = In.Sample(DefaultSampler, UV); |
| 32 | + DefaultOut[GID.xy] = DefaultColor.bgra; |
| 33 | + |
| 34 | + float4 OtherColor = In.Sample(OtherSampler, UV); |
| 35 | + OtherOut[GID.xy] = OtherColor.bgra; |
| 36 | +} |
| 37 | + |
| 38 | +//--- pipeline.yaml |
| 39 | +--- |
| 40 | +Shaders: |
| 41 | + - Stage: Compute |
| 42 | + Entry: main |
| 43 | + DispatchSize: [1, 1, 1] |
| 44 | +Buffers: |
| 45 | + - Name: In |
| 46 | + Format: Float32 |
| 47 | + Channels: 4 |
| 48 | + Data: [1.0, 0.0, 0.0, 1.0, |
| 49 | + 0.0, 1.0, 0.0, 1.0, |
| 50 | + 0.0, 0.0, 1.0, 1.0, |
| 51 | + 1.0, 1.0, 0.0, 1.0] |
| 52 | + OutputProps: |
| 53 | + Height: 2 |
| 54 | + Width: 2 |
| 55 | + Depth: 16 |
| 56 | + - Name: DefaultOut |
| 57 | + Format: Float32 |
| 58 | + Channels: 4 |
| 59 | + ZeroInitSize: 64 |
| 60 | + OutputProps: |
| 61 | + Height: 2 |
| 62 | + Width: 2 |
| 63 | + Depth: 16 |
| 64 | + - Name: OtherOut |
| 65 | + Format: Float32 |
| 66 | + Channels: 4 |
| 67 | + ZeroInitSize: 64 |
| 68 | + OutputProps: |
| 69 | + Height: 2 |
| 70 | + Width: 2 |
| 71 | + Depth: 16 |
| 72 | + - Name: ExpectedDefaultOut |
| 73 | + Format: Float32 |
| 74 | + Channels: 4 |
| 75 | + Data: [0.25, 0.5, 0.5, 1, |
| 76 | + 0.25, 0.5, 0.5, 1, |
| 77 | + 0.25, 0.5, 0.5, |
| 78 | + 1, 0.25, 0.5, 0.5, 1] |
| 79 | + OutputProps: |
| 80 | + Height: 2 |
| 81 | + Width: 2 |
| 82 | + Depth: 16 |
| 83 | + ## Modifying the LOD parameters does not affect the output. However, |
| 84 | + ## The applied filter will output [0, 0, 1, 1, ... 0, 0, 1, 1] and then |
| 85 | + ## setting addressV to mirror outputs [0, 0, 1, 1, ..., 1, 0, 0, 1] as shown |
| 86 | + ## below |
| 87 | + - Name: ExpectedOtherOut |
| 88 | + Format: Float32 |
| 89 | + Channels: 4 |
| 90 | + Data: [0, 0, 1, 1, |
| 91 | + 0, 0, 1, 1, |
| 92 | + 1, 0, 0, 1, |
| 93 | + 1, 0, 0, 1 ] |
| 94 | + OutputProps: |
| 95 | + Height: 2 |
| 96 | + Width: 2 |
| 97 | + Depth: 16 |
| 98 | +Results: |
| 99 | + - Result: DefaultTest |
| 100 | + Rule: BufferExact |
| 101 | + Actual: DefaultOut |
| 102 | + Expected: ExpectedDefaultOut |
| 103 | + - Result: OtherTest |
| 104 | + Rule: BufferExact |
| 105 | + Actual: OtherOut |
| 106 | + Expected: ExpectedOtherOut |
| 107 | +DescriptorSets: |
| 108 | + - Resources: |
| 109 | + - Name: In |
| 110 | + Kind: Texture2D |
| 111 | + DirectXBinding: |
| 112 | + Register: 0 |
| 113 | + Space: 0 |
| 114 | + VulkanBinding: |
| 115 | + Binding: 0 |
| 116 | + - Name: DefaultOut |
| 117 | + Kind: RWTexture2D |
| 118 | + DirectXBinding: |
| 119 | + Register: 1 |
| 120 | + Space: 0 |
| 121 | + VulkanBinding: |
| 122 | + Binding: 1 |
| 123 | + - Name: OtherOut |
| 124 | + Kind: RWTexture2D |
| 125 | + DirectXBinding: |
| 126 | + Register: 2 |
| 127 | + Space: 0 |
| 128 | + VulkanBinding: |
| 129 | + Binding: 2 |
| 130 | +... |
| 131 | +#--- end |
| 132 | + |
| 133 | +# UNSUPPORTED: Clang |
| 134 | +# RUN: split-file %s %t |
| 135 | +# RUN: %dxc_target -T cs_6_6 -Fo %t.o %t/source.hlsl |
| 136 | +# RUN: %offloader %t/pipeline.yaml %t.o |
| 137 | +# RUN: obj2yaml %t.o | FileCheck %s --check-prefix=OBJ |
| 138 | + |
| 139 | +## Root Signature Header |
| 140 | +# OBJ: - Name: RTS0 |
| 141 | +# OBJ: Size: 196 |
| 142 | +# OBJ: RootSignature: |
| 143 | +# OBJ: Version: 2 |
| 144 | +# OBJ: NumRootParameters: 1 |
| 145 | +# OBJ: RootParametersOffset: 24 |
| 146 | +# OBJ: NumStaticSamplers: 2 |
| 147 | +# OBJ: StaticSamplersOffset: 92 |
| 148 | + |
| 149 | +# OBJ: Parameters: |
| 150 | + |
| 151 | +## Descriptor Table |
| 152 | +# OBJ: - ParameterType: 0 |
| 153 | +# OBJ: ShaderVisibility: 0 |
| 154 | +# OBJ: Table: |
| 155 | +# OBJ: NumRanges: 2 |
| 156 | +# OBJ: RangesOffset: 44 |
| 157 | + |
| 158 | +# OBJ: Ranges: |
| 159 | + |
| 160 | +## SRV(t0) |
| 161 | +# OBJ: - RangeType: 0 |
| 162 | +# OBJ: NumDescriptors: 1 |
| 163 | +# OBJ: BaseShaderRegister: 0 |
| 164 | +# OBJ: RegisterSpace: 0 |
| 165 | +# OBJ: OffsetInDescriptorsFromTableStart: 4294967295 |
| 166 | + |
| 167 | +## UAV(u1, numDescriptors = 2) |
| 168 | +# OBJ: - RangeType: 1 |
| 169 | +# OBJ: NumDescriptors: 2 |
| 170 | +# OBJ: BaseShaderRegister: 1 |
| 171 | +# OBJ: RegisterSpace: 0 |
| 172 | +# OBJ: OffsetInDescriptorsFromTableStart: 4294967295 |
| 173 | + |
| 174 | +# OBJ: Samplers: |
| 175 | + |
| 176 | +## StaticSampler(s0) |
| 177 | +## Ensures the defaults are set as expected |
| 178 | +# OBJ: - Filter: 85 |
| 179 | +# OBJ: AddressU: 1 |
| 180 | +# OBJ: AddressV: 1 |
| 181 | +# OBJ: AddressW: 1 |
| 182 | +# OBJ: MipLODBias: 0 |
| 183 | +# OBJ: MaxAnisotropy: 16 |
| 184 | +# OBJ: ComparisonFunc: 4 |
| 185 | +# OBJ: BorderColor: 2 |
| 186 | +# OBJ: MinLOD: 0 |
| 187 | +# OBJ: MaxLOD: 3.40282e+38 |
| 188 | +# OBJ: ShaderRegister: 0 |
| 189 | +# OBJ: RegisterSpace: 0 |
| 190 | +# OBJ: ShaderVisibility: 0 |
| 191 | + |
| 192 | +## StaticSampler(s1, |
| 193 | +## mipLODBias = -15.99, |
| 194 | +## minLOD = 32.0, |
| 195 | +## maxLOD = 32.0, |
| 196 | +## addressV = TEXTURE_ADDRESS_MIRROR, |
| 197 | +## filter = FILTER_MAXIMUM_MIN_MAG_MIP_POINT |
| 198 | +## ) |
| 199 | +## Ensures the specified values are set as expected |
| 200 | +# OBJ: - Filter: 384 |
| 201 | +# OBJ: AddressU: 1 |
| 202 | +# OBJ: AddressV: 2 |
| 203 | +# OBJ: AddressW: 1 |
| 204 | +# OBJ: MipLODBias: -15.99 |
| 205 | +# OBJ: MaxAnisotropy: 16 |
| 206 | +# OBJ: ComparisonFunc: 4 |
| 207 | +# OBJ: BorderColor: 2 |
| 208 | +# OBJ: MinLOD: 32 |
| 209 | +# OBJ: MaxLOD: 32 |
| 210 | +# OBJ: ShaderRegister: 1 |
| 211 | +# OBJ: RegisterSpace: 0 |
| 212 | +# OBJ: ShaderVisibility: 0 |
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