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Commit cd5be30

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committedJan 22, 2013
Set svn:eol-style on more files.
1 parent fa1ab31 commit cd5be30

21 files changed

+1838
-1877
lines changed
 

‎.gitattributes

-39
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,6 @@
11
* text=auto !eol
22
AnimView/AnimView.ico -text
3-
AnimView/AnimView.rc -text
43
CorsixTH/Bitmap/aux_ui.dat -text svneol=unset#unset
5-
CorsixTH/Bitmap/aux_ui.spec -text
64
CorsixTH/Bitmap/aux_ui.tab -text
75
CorsixTH/Bitmap/bootstrap_font.bmp -text
86
CorsixTH/Bitmap/bootstrap_font.dat -text svneol=unset#application/octet-stream
@@ -42,64 +40,27 @@ CorsixTH/Bitmap/transparent_walls32.png -text
4240
CorsixTH/Bitmap/tree_collapsed.bmp -text
4341
CorsixTH/Bitmap/tree_ctrl.dat -text
4442
CorsixTH/Bitmap/tree_ctrl.pal -text
45-
CorsixTH/Bitmap/tree_ctrl.spec -text
4643
CorsixTH/Bitmap/tree_ctrl.tab -text
4744
CorsixTH/Bitmap/tree_expanded.bmp -text
4845
CorsixTH/Bitmap/tree_leaf.bmp -text
4946
CorsixTH/Bitmap/tree_level.bmp -text
5047
CorsixTH/CorsixTH.aps -text
51-
CorsixTH/CorsixTH.deproj -text
5248
CorsixTH/CorsixTH.ico -text
53-
CorsixTH/CorsixTH.rc -text
5449
CorsixTH/Icon.icns -text
5550
CorsixTH/Levels/Example.map -text
56-
CorsixTH/Levels/avatar.level -text
5751
CorsixTH/Levels/avatar.map -text
58-
CorsixTH/Levels/demo.level -text
59-
CorsixTH/Levels/example.level -text
60-
CorsixTH/Levels/original05.level -text
61-
CorsixTH/Levels/original07.level -text
62-
CorsixTH/Levels/original11.level -text
63-
CorsixTH/Levels/original12.level -text
64-
CorsixTH/Original_Logo.svg -text
65-
CorsixTH/Original_Logo_Text.svg -text
6652
CorsixTH/__MACOSX/SDLMain/._SDLMain.m -text
67-
DebianPackage/control -text
68-
DebianPackage/debian-binary -text
69-
DebianPackage/postinst -text
70-
DebianPackage/prerm -text
7153
DebianPackage/usr/games/CorsixTH -text
72-
DebianPackage/usr/share/applications/CorsixTH.desktop -text
73-
DebianPackage/usr/share/applications/MapEdit.desktop -text
74-
DebianPackage/usr/share/doc/corsix-th/copyright -text
7554
LDocGen/output/corner_right.gif -text
7655
LDocGen/output/logo.png -text
77-
LDocGen/output/main.css -text
78-
LDocGen/templates/class.htlua -text
79-
LDocGen/templates/class_inheritance.htlua -text
80-
LDocGen/templates/lua_class_hierarchy.htlua -text
81-
LDocGen/templates/lua_class_index.htlua -text
82-
LDocGen/templates/lua_class_list.htlua -text
83-
LDocGen/templates/lua_class_tree.htlua -text
84-
LDocGen/templates/lua_file_hierarchy.htlua -text
85-
LDocGen/templates/lua_file_tree.htlua -text
86-
LDocGen/templates/page.htlua -text
87-
LFS/lfs.def -text
8856
LPEG/lpeg-128.gif -text
8957
LPEG/lpeg.html -text
9058
MapEdit/MapEdit.ico -text
91-
MapEdit/MapEdit.rc -text
9259
TestProcedure/Saves/issue[!!-~]1119.sav -text
9360
TestProcedure/Saves/test-save-beta8.sav -text
94-
WindowsInstaller/LanguageStrings.nsh -text
95-
WindowsInstaller/OptionsPage.ini -text
96-
WindowsInstaller/ReplaceInFile.nsh -text
97-
WindowsInstaller/StrRep.nsh -text
98-
WindowsInstaller/Win32Script.nsi -text
9961
WindowsInstaller/welcome.bmp -text
10062
agg/authors -text
10163
agg/copying -text
102-
agg/include/agg_vcgen_stroke.cpp -text
10364
agg/news -text
10465
agg/src/authors -text
10566
agg/src/copying -text

‎AnimView/AnimView.rc

+34-34
Original file line numberDiff line numberDiff line change
@@ -1,34 +1,34 @@
1-
// Microsoft Visual C++ generated resource script.
2-
//
3-
4-
#define APSTUDIO_READONLY_SYMBOLS
5-
/////////////////////////////////////////////////////////////////////////////
6-
//
7-
// Generated from the TEXTINCLUDE 2 resource.
8-
//
9-
#include "afxres.h"
10-
11-
/////////////////////////////////////////////////////////////////////////////
12-
#undef APSTUDIO_READONLY_SYMBOLS
13-
14-
/////////////////////////////////////////////////////////////////////////////
15-
// English (U.K.) resources
16-
17-
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
18-
#ifdef _WIN32
19-
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
20-
#pragma code_page(1252)
21-
#endif //_WIN32
22-
23-
24-
/////////////////////////////////////////////////////////////////////////////
25-
//
26-
// Icon
27-
//
28-
29-
// Icon with lowest ID value placed first to ensure application icon
30-
// remains consistent on all systems.
31-
IDI_AnimView ICON "AnimView.ico"
32-
#endif // English (U.K.) resources
33-
/////////////////////////////////////////////////////////////////////////////
34-
1+
// Microsoft Visual C++ generated resource script.
2+
//
3+
4+
#define APSTUDIO_READONLY_SYMBOLS
5+
/////////////////////////////////////////////////////////////////////////////
6+
//
7+
// Generated from the TEXTINCLUDE 2 resource.
8+
//
9+
#include "afxres.h"
10+
11+
/////////////////////////////////////////////////////////////////////////////
12+
#undef APSTUDIO_READONLY_SYMBOLS
13+
14+
/////////////////////////////////////////////////////////////////////////////
15+
// English (U.K.) resources
16+
17+
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
18+
#ifdef _WIN32
19+
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
20+
#pragma code_page(1252)
21+
#endif //_WIN32
22+
23+
24+
/////////////////////////////////////////////////////////////////////////////
25+
//
26+
// Icon
27+
//
28+
29+
// Icon with lowest ID value placed first to ensure application icon
30+
// remains consistent on all systems.
31+
IDI_AnimView ICON "AnimView.ico"
32+
#endif // English (U.K.) resources
33+
/////////////////////////////////////////////////////////////////////////////
34+

‎CorsixTH/Bitmap/aux_ui.spec

+34-34
Original file line numberDiff line numberDiff line change
@@ -1,34 +1,34 @@
1-
-- Bitmaps to create sprite sheet from
2-
sprites = {}
3-
sprites[ 1] = "build_room_dialog_close.bmp"
4-
sprites[ 2] = "map_cell_outline.bmp"
5-
sprites[ 3] = "flag_passable.bmp"
6-
sprites[ 4] = "flag_travel_north.bmp"
7-
sprites[ 5] = "flag_travel_east.bmp"
8-
sprites[ 6] = "flag_travel_south.bmp"
9-
sprites[ 7] = "flag_travel_west.bmp"
10-
sprites[ 8] = "flag_hospital.bmp"
11-
sprites[ 9] = "flag_buildable.bmp"
12-
sprites[10] = "fullscreen_border_topleft.bmp"
13-
sprites[11] = "fullscreen_border_top.bmp"
14-
sprites[12] = "fullscreen_border_topright.bmp"
15-
sprites[13] = "fullscreen_border_left.bmp"
16-
sprites[14] = "fullscreen_border_right.bmp"
17-
sprites[15] = "fullscreen_border_bottomleft.bmp"
18-
sprites[16] = "fullscreen_border_bottom.bmp"
19-
sprites[17] = "fullscreen_border_bottomright.bmp"
20-
sprites[18] = "map_cell_outline_north.bmp"
21-
sprites[19] = "map_cell_outline_east.bmp"
22-
sprites[20] = "map_cell_outline_south.bmp"
23-
sprites[21] = "map_cell_outline_west.bmp"
24-
25-
-- Palette options
26-
palette = "from bitmap"
27-
28-
-- Compression options
29-
complex = true
30-
rnc = false
31-
32-
-- Output filenames
33-
output_tab = "aux_ui.tab"
34-
output_dat = "aux_ui.dat"
1+
-- Bitmaps to create sprite sheet from
2+
sprites = {}
3+
sprites[ 1] = "build_room_dialog_close.bmp"
4+
sprites[ 2] = "map_cell_outline.bmp"
5+
sprites[ 3] = "flag_passable.bmp"
6+
sprites[ 4] = "flag_travel_north.bmp"
7+
sprites[ 5] = "flag_travel_east.bmp"
8+
sprites[ 6] = "flag_travel_south.bmp"
9+
sprites[ 7] = "flag_travel_west.bmp"
10+
sprites[ 8] = "flag_hospital.bmp"
11+
sprites[ 9] = "flag_buildable.bmp"
12+
sprites[10] = "fullscreen_border_topleft.bmp"
13+
sprites[11] = "fullscreen_border_top.bmp"
14+
sprites[12] = "fullscreen_border_topright.bmp"
15+
sprites[13] = "fullscreen_border_left.bmp"
16+
sprites[14] = "fullscreen_border_right.bmp"
17+
sprites[15] = "fullscreen_border_bottomleft.bmp"
18+
sprites[16] = "fullscreen_border_bottom.bmp"
19+
sprites[17] = "fullscreen_border_bottomright.bmp"
20+
sprites[18] = "map_cell_outline_north.bmp"
21+
sprites[19] = "map_cell_outline_east.bmp"
22+
sprites[20] = "map_cell_outline_south.bmp"
23+
sprites[21] = "map_cell_outline_west.bmp"
24+
25+
-- Palette options
26+
palette = "from bitmap"
27+
28+
-- Compression options
29+
complex = true
30+
rnc = false
31+
32+
-- Output filenames
33+
output_tab = "aux_ui.tab"
34+
output_dat = "aux_ui.dat"

‎CorsixTH/Bitmap/tree_ctrl.spec

+17-17
Original file line numberDiff line numberDiff line change
@@ -1,17 +1,17 @@
1-
-- Bitmaps to create sprite sheet from
2-
sprites = {}
3-
sprites[ 1] = "tree_level.bmp"
4-
sprites[ 2] = "tree_leaf.bmp"
5-
sprites[ 3] = "tree_collapsed.bmp"
6-
sprites[ 4] = "tree_expanded.bmp"
7-
8-
-- Palette options
9-
palette = "from bitmap"
10-
11-
-- Compression options
12-
complex = true
13-
rnc = false
14-
15-
-- Output filenames
16-
output_tab = "tree_ctrl.tab"
17-
output_dat = "tree_ctrl.dat"
1+
-- Bitmaps to create sprite sheet from
2+
sprites = {}
3+
sprites[ 1] = "tree_level.bmp"
4+
sprites[ 2] = "tree_leaf.bmp"
5+
sprites[ 3] = "tree_collapsed.bmp"
6+
sprites[ 4] = "tree_expanded.bmp"
7+
8+
-- Palette options
9+
palette = "from bitmap"
10+
11+
-- Compression options
12+
complex = true
13+
rnc = false
14+
15+
-- Output filenames
16+
output_tab = "tree_ctrl.tab"
17+
output_dat = "tree_ctrl.dat"

‎CorsixTH/CorsixTH.rc

+72-72
Original file line numberDiff line numberDiff line change
@@ -1,72 +1,72 @@
1-
// Microsoft Visual C++ generated resource script.
2-
//
3-
#include "resource.h"
4-
5-
#define APSTUDIO_READONLY_SYMBOLS
6-
/////////////////////////////////////////////////////////////////////////////
7-
//
8-
// Generated from the TEXTINCLUDE 2 resource.
9-
//
10-
#include "afxres.h"
11-
12-
/////////////////////////////////////////////////////////////////////////////
13-
#undef APSTUDIO_READONLY_SYMBOLS
14-
15-
/////////////////////////////////////////////////////////////////////////////
16-
// English (U.K.) resources
17-
18-
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
19-
#ifdef _WIN32
20-
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
21-
#pragma code_page(1252)
22-
#endif //_WIN32
23-
24-
#ifdef APSTUDIO_INVOKED
25-
/////////////////////////////////////////////////////////////////////////////
26-
//
27-
// TEXTINCLUDE
28-
//
29-
30-
1 TEXTINCLUDE
31-
BEGIN
32-
"resource.h\0"
33-
END
34-
35-
2 TEXTINCLUDE
36-
BEGIN
37-
"#include ""afxres.h""\r\n"
38-
"\0"
39-
END
40-
41-
3 TEXTINCLUDE
42-
BEGIN
43-
"\r\n"
44-
"\0"
45-
END
46-
47-
#endif // APSTUDIO_INVOKED
48-
49-
50-
/////////////////////////////////////////////////////////////////////////////
51-
//
52-
// Icon
53-
//
54-
55-
// Icon with lowest ID value placed first to ensure application icon
56-
// remains consistent on all systems.
57-
IDI_CORSIXTH ICON "CorsixTH.ico"
58-
#endif // English (U.K.) resources
59-
/////////////////////////////////////////////////////////////////////////////
60-
61-
62-
63-
#ifndef APSTUDIO_INVOKED
64-
/////////////////////////////////////////////////////////////////////////////
65-
//
66-
// Generated from the TEXTINCLUDE 3 resource.
67-
//
68-
69-
70-
/////////////////////////////////////////////////////////////////////////////
71-
#endif // not APSTUDIO_INVOKED
72-
1+
// Microsoft Visual C++ generated resource script.
2+
//
3+
#include "resource.h"
4+
5+
#define APSTUDIO_READONLY_SYMBOLS
6+
/////////////////////////////////////////////////////////////////////////////
7+
//
8+
// Generated from the TEXTINCLUDE 2 resource.
9+
//
10+
#include "afxres.h"
11+
12+
/////////////////////////////////////////////////////////////////////////////
13+
#undef APSTUDIO_READONLY_SYMBOLS
14+
15+
/////////////////////////////////////////////////////////////////////////////
16+
// English (U.K.) resources
17+
18+
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
19+
#ifdef _WIN32
20+
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
21+
#pragma code_page(1252)
22+
#endif //_WIN32
23+
24+
#ifdef APSTUDIO_INVOKED
25+
/////////////////////////////////////////////////////////////////////////////
26+
//
27+
// TEXTINCLUDE
28+
//
29+
30+
1 TEXTINCLUDE
31+
BEGIN
32+
"resource.h\0"
33+
END
34+
35+
2 TEXTINCLUDE
36+
BEGIN
37+
"#include ""afxres.h""\r\n"
38+
"\0"
39+
END
40+
41+
3 TEXTINCLUDE
42+
BEGIN
43+
"\r\n"
44+
"\0"
45+
END
46+
47+
#endif // APSTUDIO_INVOKED
48+
49+
50+
/////////////////////////////////////////////////////////////////////////////
51+
//
52+
// Icon
53+
//
54+
55+
// Icon with lowest ID value placed first to ensure application icon
56+
// remains consistent on all systems.
57+
IDI_CORSIXTH ICON "CorsixTH.ico"
58+
#endif // English (U.K.) resources
59+
/////////////////////////////////////////////////////////////////////////////
60+
61+
62+
63+
#ifndef APSTUDIO_INVOKED
64+
/////////////////////////////////////////////////////////////////////////////
65+
//
66+
// Generated from the TEXTINCLUDE 3 resource.
67+
//
68+
69+
70+
/////////////////////////////////////////////////////////////////////////////
71+
#endif // not APSTUDIO_INVOKED
72+

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