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Better encapsulation of Midway Zeus/Zeus 2 register spaces #15724

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@Hydreigon223
  • The whole offset based register issue is the same premise as this but applies to Midway Zeus and Zeus 2's video emulation. Log handling will likely need to be redone.
  • williams/midzeus_v.cpp likely needs the devicification treatment.
  • video/zeus2.cpp consists of not only per game hacks but a per driver hack, all of which need to be addressed.

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