diff --git a/sdkproject/Assets/Mapbox/Unity/MeshGeneration/Factories/TerrainStrategies/ElevatedTerrainWithSidesStrategy.cs b/sdkproject/Assets/Mapbox/Unity/MeshGeneration/Factories/TerrainStrategies/ElevatedTerrainWithSidesStrategy.cs index c101ce224..097b671cb 100644 --- a/sdkproject/Assets/Mapbox/Unity/MeshGeneration/Factories/TerrainStrategies/ElevatedTerrainWithSidesStrategy.cs +++ b/sdkproject/Assets/Mapbox/Unity/MeshGeneration/Factories/TerrainStrategies/ElevatedTerrainWithSidesStrategy.cs @@ -4,6 +4,7 @@ using Mapbox.Unity.Map; using Mapbox.Map; using Mapbox.Utils; +using UnityEngine.Rendering; namespace Mapbox.Unity.MeshGeneration.Factories.TerrainStrategies { @@ -228,6 +229,7 @@ private void CreateBaseMesh(UnityTile tile) var mesh = tile.MeshFilter.mesh; + mesh.indexFormat = IndexFormat.UInt32; mesh.SetVertices(_newVertexList); mesh.SetNormals(_newNormalList); mesh.SetUVs(0, _newUvList);