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BitmapContentTests.cs
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using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using Microsoft.Xna.Framework.Graphics;
using MonoGame.Framework.Content;
using MonoGame.Tools.Tests;
namespace MonoGame.Tests.ContentPipeline
{
class BitmapContentTests
{
// Needed to copy from an array of struct to a byte array
static byte[] ToByteArray<T>(T[] source) where T : struct
{
GCHandle handle = GCHandle.Alloc(source, GCHandleType.Pinned);
try
{
IntPtr pointer = handle.AddrOfPinnedObject();
byte[] destination = new byte[source.Length * Marshal.SizeOf(typeof(T))];
Marshal.Copy(pointer, destination, 0, destination.Length);
return destination;
}
finally
{
if (handle.IsAllocated)
handle.Free();
}
}
static void Fill<T>(PixelBitmapContent<T> content, T color)
where T : struct, IEquatable<T>
{
var src = Enumerable.Repeat(color, content.Width * content.Height).ToArray();
var dest = ToByteArray(src);
content.SetPixelData(dest);
}
void BitmapCopyFullNoResize<T>(T color1)
where T: struct, IEquatable<T>
{
var b1 = new PixelBitmapContent<T>(8, 8);
Fill(b1, color1);
var b2 = new PixelBitmapContent<T>(8, 8);
BitmapContent.Copy(b1, b2);
for (var y = 0; y < b2.Height; y++)
for (var x = 0; x < b2.Width; x++)
Assert.AreEqual(color1, b2.GetPixel(x, y));
}
void BitmapCopyFullResize<T>(T color1, IEqualityComparer<T> comparer)
where T : struct, IEquatable<T>
{
var b1 = new PixelBitmapContent<T>(8, 8);
Fill(b1, color1);
var b2 = new PixelBitmapContent<T>(4, 4);
BitmapContent.Copy(b1, b2);
for (var y = 0; y < b2.Height; y++)
for (var x = 0; x < b2.Width; x++)
Assert.That(color1, Is.EqualTo(b2.GetPixel(x, y)).Using(comparer));
}
void BitmapConvertFullNoResize<T, U>(T color1, U color2)
where T : struct, IEquatable<T>
where U: struct, IEquatable<U>
{
var b1 = new PixelBitmapContent<T>(8, 8);
Fill(b1, color1);
var b2 = new PixelBitmapContent<U>(8, 8);
BitmapContent.Copy(b1, b2);
for (var y = 0; y < b2.Height; y++)
for (var x = 0; x < b2.Width; x++)
Assert.AreEqual(color2, b2.GetPixel(x, y));
}
void BitmapCompressFullNoResize<T>(T color1)
where T : struct, IEquatable<T>
{
var b1 = new PixelBitmapContent<T>(8, 8);
Fill(b1, color1);
var b2 = new Dxt1BitmapContent(8, 8);
BitmapContent.Copy(b1, b2);
}
void BitmapCompressFullResize<T>(T color1)
where T : struct, IEquatable<T>
{
var b1 = new PixelBitmapContent<T>(16, 16);
Fill(b1, color1);
var b2 = new Dxt1BitmapContent(8, 8);
BitmapContent.Copy(b1, b2);
}
void BitmapCopySameRegionNoResize<T>(T color1, T color2)
where T : struct, IEquatable<T>
{
var b1 = new PixelBitmapContent<T>(8, 8);
Fill(b1, color1);
var b2 = new PixelBitmapContent<T>(8, 8);
Fill(b2, color2);
BitmapContent.Copy(b1, new Rectangle(0, 0, 4, 4), b2, new Rectangle(0, 0, 4, 4));
for (var y = 0; y < b2.Height; y++)
for (var x = 0; x < b2.Width; x++)
Assert.AreEqual(x < 4 && y < 4 ? color1 : color2, b2.GetPixel(x, y));
}
void BitmapCopyMoveRegionNoResize<T>(T color1, T color2)
where T : struct, IEquatable<T>
{
var b1 = new PixelBitmapContent<T>(8, 8);
Fill(b1, color1);
var b2 = new PixelBitmapContent<T>(8, 8);
Fill(b2, color2);
BitmapContent.Copy(b1, new Rectangle(0, 0, 4, 4), b2, new Rectangle(4, 4, 4, 4));
for (var y = 0; y < b2.Height; y++)
for (var x = 0; x < b2.Width; x++)
Assert.AreEqual(x >= 4 && y >= 4 ? color1 : color2, b2.GetPixel(x, y));
}
void BitmapCopyRegionResize<T>(T color1, T color2, IEqualityComparer<T> comparer)
where T : struct, IEquatable<T>
{
var b1 = new PixelBitmapContent<T>(8, 8);
Fill(b1, color1);
var b2 = new PixelBitmapContent<T>(8, 8);
Fill(b2, color2);
BitmapContent.Copy(b1, new Rectangle(0, 0, 4, 4), b2, new Rectangle(0, 0, 3, 6));
for (var y = 0; y < b2.Height; y++)
for (var x = 0; x < b2.Width; x++)
Assert.That(x < 3 && y < 6 ? color1 : color2, Is.EqualTo(b2.GetPixel(x, y)).Using(comparer));
}
[Test]
public void BitmapCopyFullNoResize()
{
#if !XNA
BitmapCopyFullNoResize<byte>(56);
#endif
BitmapCopyFullNoResize<float>(0.56f);
BitmapCopyFullNoResize<Color>(Color.Red);
BitmapCopyFullNoResize<Vector4>(new Vector4(1.0f, 0.0f, 0.0f, 1.0f));
}
[Test]
public void BitmapCopyFullResize()
{
#if !XNA
BitmapCopyFullResize<byte>(56, ByteComparer.Equal);
#endif
BitmapCopyFullResize<float>(0.56f, FloatComparer.Epsilon);
BitmapCopyFullResize<Color>(Color.Red, ColorComparer.Equal);
BitmapCopyFullResize<Vector4>(new Vector4(1.0f, 0.0f, 0.0f, 1.0f), Vector4Comparer.Epsilon);
}
[Test]
public void BitmapConvertFullNoResize()
{
#if !XNA
BitmapConvertFullNoResize<byte, Color>(byte.MaxValue, Color.Red);
#endif
BitmapConvertFullNoResize<float, Color>(1.0f, Color.Red);
BitmapConvertFullNoResize<Color, Vector4>(Color.Red, new Vector4(1.0f, 0.0f, 0.0f, 1.0f));
BitmapConvertFullNoResize<Vector4, Color>(new Vector4(1.0f, 0.0f, 0.0f, 1.0f), Color.Red);
}
[Test]
public void BitmapCompressFullNoResize()
{
using var _ = ContextScopeFactory.BeginContext(new TestBitmapProcessorContext());
#if !XNA
BitmapCompressFullNoResize<byte>(56);
#endif
BitmapCompressFullNoResize<float>(0.56f);
BitmapCompressFullNoResize<Color>(Color.Red);
BitmapCompressFullNoResize<Vector4>(new Vector4(1.0f, 0.0f, 0.0f, 1.0f));
}
[Test]
public void BitmapCompressFullResize()
{
#if !XNA
BitmapCompressFullResize<byte>(56);
#endif
BitmapCompressFullResize<float>(0.56f);
BitmapCompressFullResize<Color>(Color.Red);
BitmapCompressFullResize<Vector4>(new Vector4(1.0f, 0.0f, 0.0f, 1.0f));
}
static BitmapContent BitmapConvert(Type bitmapType, Color color, int w, int h)
{
var b1 = new PixelBitmapContent<Color>(w, h);
Fill(b1, color);
var b2 = (BitmapContent)Activator.CreateInstance(bitmapType, b1.Width, b1.Height);
BitmapContent.Copy(b1, b2);
return b2;
}
static void BitmapAssert(BitmapContent bitmap, Color color, int range)
{
byte[] rgba;
if (bitmap is Dxt1BitmapContent)
rgba = DxtUtil.DecompressDxt1(bitmap.GetPixelData(), bitmap.Width, bitmap.Height);
else if (bitmap is Dxt3BitmapContent)
rgba = DxtUtil.DecompressDxt3(bitmap.GetPixelData(), bitmap.Width, bitmap.Height);
else if (bitmap is Dxt5BitmapContent)
rgba = DxtUtil.DecompressDxt5(bitmap.GetPixelData(), bitmap.Width, bitmap.Height);
else
rgba = bitmap.GetPixelData();
for (var p = 0; p < rgba.Length; p += 4)
{
Assert.That(rgba[p + 0], Is.EqualTo(color.R).Within(range), "Red is not within tolerance");
Assert.That(rgba[p + 1], Is.EqualTo(color.G).Within(range), "Green is not within tolerance");
Assert.That(rgba[p + 2], Is.EqualTo(color.B).Within(range), "Blue is not within tolerance");
Assert.That(rgba[p + 3], Is.EqualTo(color.A).Within(range), "Alpha is not within tolerance");
}
}
static void BitmapConvertAssert(Type bitmapType, Color color, int w, int h, int range)
{
using var _ = ContextScopeFactory.BeginContext(new TestBitmapProcessorContext());
var b = BitmapConvert(bitmapType, color, w, h);
BitmapAssert(b, color, range);
}
static void BitmapConvertAssert(Type bitmapType, Color color, int w, int h, Color compare, int range)
{
using var _ = ContextScopeFactory.BeginContext(new TestBitmapProcessorContext());
var b = BitmapConvert(bitmapType, color, w, h);
BitmapAssert(b, compare, range);
}
[Test]
public void BitmapCompress_Atc_Interpolated()
{
// validate that we can compress an atc interpolated texture
using var _ = ContextScopeFactory.BeginContext(new TestBitmapProcessorContext());
BitmapConvert(typeof(AtcInterpolatedBitmapContent), Color.Red, 64, 64);
}
[Test]
public void BitmapCompress_Atc_Explicit()
{
// validate that we can compress an atc explicit texture
using var _ = ContextScopeFactory.BeginContext(new TestBitmapProcessorContext());
BitmapConvert(typeof(AtcExplicitBitmapContent), Color.Red, 64, 64);
}
[Test]
public void BitmapCompress_Etc1()
{
// validate that we can compress an atc interpolated texture
using var _ = ContextScopeFactory.BeginContext(new TestBitmapProcessorContext());
BitmapConvert(typeof(Etc1BitmapContent), Color.Red, 64, 64);
}
[Test]
public void BitmapCompress_Etc2()
{
// validate that we can compress an atc interpolated texture
using var _ = ContextScopeFactory.BeginContext(new TestBitmapProcessorContext());
BitmapConvert(typeof(Etc2BitmapContent), Color.Red, 64, 64);
}
[Test]
public void BitmapCompress_Astc()
{
// validate that we can compress an atc interpolated texture
using var _ = ContextScopeFactory.BeginContext(new TestBitmapProcessorContext());
BitmapConvert(typeof(AstcBitmapContent), Color.Red, 64, 64);
}
[Test]
public void BitmapCompress_Pvrtc()
{
// validate that we can compress a pvrtc rgb texture
using (var _ = ContextScopeFactory.BeginContext(new TestBitmapProcessorContext()))
{
BitmapConvert(typeof(PvrtcRgb4BitmapContent), Color.Red, 64, 64);
}
// validate that we can compress a pvrtc rgb texture
using (var _ = ContextScopeFactory.BeginContext(new TestBitmapProcessorContext()))
{
BitmapConvert(typeof(PvrtcRgba4BitmapContent), Color.Red, 64, 64);
}
}
[Test]
public void BitmapCompress_Dxt1()
{
BitmapConvertAssert(typeof(Dxt1BitmapContent), Color.Red, 64, 64, 0);
BitmapConvertAssert(typeof(Dxt1BitmapContent), Color.Green, 32, 34, 2);
BitmapConvertAssert(typeof(Dxt1BitmapContent), Color.Blue, 8, 9, 0);
BitmapConvertAssert(typeof(Dxt1BitmapContent), Color.Transparent, 64, 64, 0);
}
[Test]
public void BitmapCompress_Dxt3()
{
var Transparent = new Color(0, 0, 0, 0);
var Grey16Premult = new Color(16, 16, 16, 16);
BitmapConvertAssert(typeof(Dxt3BitmapContent), Color.Red, 64, 64, 0);
BitmapConvertAssert(typeof(Dxt3BitmapContent), Color.Green, 32, 34, 2);
BitmapConvertAssert(typeof(Dxt3BitmapContent), Color.Blue, 8, 9, 0);
BitmapConvertAssert(typeof(Dxt3BitmapContent), Transparent, 16, 16, 0);
BitmapConvertAssert(typeof(Dxt3BitmapContent), Grey16Premult, 16, 16, Grey16Premult, 1);
}
[Test]
public void BitmapCompress_Dxt5()
{
var Transparent = new Color(0, 0, 0, 0);
var Grey16Premult = new Color(16, 16, 16, 16);
BitmapConvertAssert(typeof(Dxt5BitmapContent), Color.Red, 64, 64, 0);
BitmapConvertAssert(typeof(Dxt5BitmapContent), Color.Green, 32, 34, 2);
BitmapConvertAssert(typeof(Dxt5BitmapContent), Color.Blue, 8, 9, 0);
BitmapConvertAssert(typeof(Dxt5BitmapContent), Transparent, 16, 16, 0);
BitmapConvertAssert(typeof(Dxt5BitmapContent), Grey16Premult, 16, 16, Grey16Premult, 0);
}
[Test]
public void BitmapCopySameRegionNoResize()
{
#if !XNA
BitmapCopySameRegionNoResize<byte>(56, 48);
#endif
BitmapCopySameRegionNoResize<float>(0.56f, 0.48f);
BitmapCopySameRegionNoResize<Color>(Color.Red, Color.Blue);
BitmapCopySameRegionNoResize<Vector4>(new Vector4(1.0f, 0.0f, 0.0f, 1.0f), new Vector4(0.0f, 0.0f, 1.0f, 1.0f));
}
[Test]
public void BitmapCopyMoveRegionNoResize()
{
#if !XNA
BitmapCopyMoveRegionNoResize<byte>(56, 48);
#endif
BitmapCopyMoveRegionNoResize<float>(0.56f, 0.48f);
BitmapCopyMoveRegionNoResize<Color>(Color.Red, Color.Blue);
BitmapCopyMoveRegionNoResize<Vector4>(new Vector4(1.0f, 0.0f, 0.0f, 1.0f), new Vector4(0.0f, 0.0f, 1.0f, 1.0f));
}
[Test]
public void BitmapCopyRegionResize()
{
#if !XNA
BitmapCopyRegionResize<byte>(56, 48, ByteComparer.Equal);
#endif
BitmapCopyRegionResize<float>(0.56f, 0.48f, FloatComparer.Epsilon);
BitmapCopyRegionResize<Color>(Color.Red, Color.Blue, ColorComparer.Equal);
BitmapCopyRegionResize<Vector4>(new Vector4(1.0f, 0.0f, 0.0f, 1.0f), new Vector4(0.0f, 0.0f, 1.0f, 1.0f), Vector4Comparer.Epsilon);
}
}
}