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I specialize in mechanics and have extensive knowledge in game economics and blockchain technologies. I'm developing an open world game model that takes place in a city called Infinity City where each character will be part of an ecosystem that simulates reality. The game must be created based on the habbo hotel and adapted to the needs of development and adaptation. Wouldn't you like to be a part of it?
A global in-game economy running through blockchain can make the team's share of tokens super-valued by monetizing the game more quickly and consistently.
A great opportunity for those of us who are passionate about Habbo and know that this project has lost the technology race, aiming only at profit and without giving the due remuneration that players dreamed of and that they achieved with the parallel trade of items and modes.
The text was updated successfully, but these errors were encountered:
open world game model, ecosystem that simulates reality
Ah yes, the magic words.
You're like new users that come to Unity and plan to make the next GTA as their very first game.
Let me guess, you're offering revenue share as compensation. The famous make me the game and i will pay you with the profit i make with it. If ever happens to be any hehehe
Lower your ambitions if you expect to actually achieve them.
As @ayrtonbardiot said, there's already a habbo clone in the crypto space that worked like any other crypto project: rug and pull. After several years, all you can do is visit the lobby. Even Scuti does more than that.
I specialize in mechanics and have extensive knowledge in game economics and blockchain technologies. I'm developing an open world game model that takes place in a city called Infinity City where each character will be part of an ecosystem that simulates reality. The game must be created based on the habbo hotel and adapted to the needs of development and adaptation. Wouldn't you like to be a part of it?
A global in-game economy running through blockchain can make the team's share of tokens super-valued by monetizing the game more quickly and consistently.
A great opportunity for those of us who are passionate about Habbo and know that this project has lost the technology race, aiming only at profit and without giving the due remuneration that players dreamed of and that they achieved with the parallel trade of items and modes.
The text was updated successfully, but these errors were encountered: