diff --git a/Edit Scripts/mteFunctions.pas b/Edit Scripts/mteFunctions.pas index 7a09995..ec15f37 100644 --- a/Edit Scripts/mteFunctions.pas +++ b/Edit Scripts/mteFunctions.pas @@ -144,13 +144,17 @@ unit mteFunctions; +implementation + const +{ bethesdaFiles = 'Skyrim.esm'#13'Update.esm'#13'Dawnguard.esm'#13'HearthFires.esm'#13 'Dragonborn.esm'#13'Fallout3.esm'#13'FalloutNV.esm'#13'Oblivion.esm'#13 'Skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat'#13 'Fallout3.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat'#13 'Oblivion.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat'#13 'FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat'; +} GamePath = DataPath + '..\'; type