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cub3D Project

Introduction

cub3D is a graphical project inspired by the classic game Wolfenstein 3D. It aims to create a 3D graphical representation of a maze using ray-casting.

Features

  • 3D Rendering: Real-time rendering of a maze using ray-casting.
  • Textures and Colors: Walls with different textures and customizable floor/ceiling colors.
  • Controls: Keyboard and mouse inputs for navigation and camera movement.
  • Map Parsing: Customizable maps using .cub file format.
  • Error Management: Handles errors in map configuration.
  • Bonus Features: Wall collisions, minimap, animated sprites, doors that open/close, mouse-controlled rotation.

Installation and Usage

  1. Clone the repository
  2. Compile the program: make
  3. Run the program: ./cub3D [path_to_map.cub]

Technologies Used

  • C programming language
  • Ray-casting techniques
  • MiniLibX graphics library