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The following changes have been requested for having an "almost vanilla" option:
Stat build modifier is not locked to 3 if Permanent Repel flag is selected.
* Added "Almost Vanilla" option to flags.
Almost Vanilla turns off all of these patches:
- open the Fairy Water shop in Breconnary
- have the old man take the Token along with Staff & Stones
- move the Golem encounter to Charlock
- make sure all forced encounters are never marked defeated
- changes the enemies summoned by the harp.
- sets the encounter rate of Zone 0 to be the same as other zones.
- set Death Necklace chance to 100%
- adjust MP requirements
- adjust enemy HP values (notable for Golem and Dragonlord)
- buff the HEAL spell
- buff the HURT spell
- lock the stat build modifier at 3
- replace 7-13 GOLD chests with 500-755
Additionally, when "Almost Vanilla" is on:
- GOLD chests are only updated to 500-755 if chests are shuffled
- the "Random Map" flag is disabled
The text was updated successfully, but these errors were encountered:
The following changes have been requested for having an "almost vanilla" option:
* Added "Almost Vanilla" option to flags.
Almost Vanilla turns off all of these patches:
- open the Fairy Water shop in Breconnary
- have the old man take the Token along with Staff & Stones
- move the Golem encounter to Charlock
- make sure all forced encounters are never marked defeated
- changes the enemies summoned by the harp.
- sets the encounter rate of Zone 0 to be the same as other zones.
- set Death Necklace chance to 100%
- adjust MP requirements
- adjust enemy HP values (notable for Golem and Dragonlord)
- buff the HEAL spell
- buff the HURT spell
- lock the stat build modifier at 3
- replace 7-13 GOLD chests with 500-755
Additionally, when "Almost Vanilla" is on:
- GOLD chests are only updated to 500-755 if chests are shuffled
- the "Random Map" flag is disabled
The text was updated successfully, but these errors were encountered: