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Basically, have the randomizer randomize which direction you have to enter Charlock from. If the selection isn't accessible, try the other way, otherwise, relocate the castle.
It's a minor enhancement, but it's nice to have.
The text was updated successfully, but these errors were encountered:
This would be nice to have, but I'd have to find the repaint routine which updates the bridge tile. Currently it repaints the tile immediately to your left when you use the drop - we'd need to find that routine and modify it to get the bridge to appear.
Basically, have the randomizer randomize which direction you have to enter Charlock from. If the selection isn't accessible, try the other way, otherwise, relocate the castle.
It's a minor enhancement, but it's nice to have.
The text was updated successfully, but these errors were encountered: