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I had posted this in the referenced issue thinking it could be something similar but apparently not; I was wondering now if passing the saves from 0.9.3 directly to 1.0* could cause something like that? I don't know much about how emulators work so no idea if it could happen or not.
*I tend to use savestates more often than proper saves, so I loaded a savestate in 0.9.3 and saved properly, then went to 1.0 with that for both games
The text was updated successfully, but these errors were encountered:
I had posted this in the referenced issue thinking it could be something similar but apparently not; I was wondering now if passing the saves from 0.9.3 directly to 1.0* could cause something like that? I don't know much about how emulators work so no idea if it could happen or not.
*I tend to use savestates more often than proper saves, so I loaded a savestate in 0.9.3 and saved properly, then went to 1.0 with that for both games
The text was updated successfully, but these errors were encountered: