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Blender import support? #51

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@Szustarol

Hi merwaaan!
Thanks for this amazing software. I think it's the only 3D sprite crate that just works.
That said, many use cases would often involve importing 3D animated sprites from a blender gltf2 file. Do you think it would be possible to integrate gltf2 support to your crate somehow? This could be achieved in many different ways in blender, by using an image sequence 3D mesh for example, or just standard image, but currently both of them don't work when imported to bevy.
Thanks a lot!

Edit: I'd also be happy to open a PR on this if you're willing to discuss a bit on how this could potentially be integrated and what kind of setup we need to have in blender.

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