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vcpkg.yml
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# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
#
# https://go.microsoft.com/fwlink/?LinkID=324981
name: 'CMake (Windows using VCPKG)'
on:
push:
branches: "main"
paths-ignore:
- '*.md'
- LICENSE
- '.azuredevops/**'
- build/*.cmd
- build/*.props
- build/*.ps1
- build/*.targets
pull_request:
branches: "main"
paths-ignore:
- '*.md'
- LICENSE
- '.azuredevops/**'
- build/*.cmd
- build/*.props
- build/*.ps1
- build/*.targets
permissions:
contents: read
jobs:
build:
runs-on: windows-2022
strategy:
fail-fast: false
matrix:
toolver: ['14.29', '14']
build_type: [x64-Debug-VCPKG]
arch: [amd64]
shared: ['OFF']
gameinput: ['OFF']
include:
- toolver: '14'
build_type: x64-Debug-VCPKG
arch: amd64
shared: 'OFF'
gameinput: 'ON'
- toolver: '14'
build_type: x64-Debug-Clang-VCPKG
arch: amd64
shared: 'OFF'
gameinput: 'OFF'
- toolver: '14'
build_type: x64-Debug-Clang-VCPKG
arch: amd64
shared: 'OFF'
gameinput: 'ON'
- toolver: '14'
build_type: x86-Debug-VCPKG
arch: amd64_x86
shared: 'OFF'
gameinput: 'OFF'
- toolver: '14'
build_type: x64-Debug-Redist
arch: amd64
shared: 'OFF'
gameinput: 'OFF'
- toolver: '14'
build_type: x64-Release-Redist
arch: amd64
shared: 'OFF'
gameinput: 'OFF'
- toolver: '14'
build_type: arm64-Debug-VCPKG
arch: amd64_arm64
shared: 'OFF'
gameinput: 'OFF'
- toolver: '14'
build_type: arm64-Debug-Redist
arch: amd64_arm64
shared: 'OFF'
gameinput: 'OFF'
- toolver: '14'
build_type: arm64ec-Debug-VCPKG
arch: amd64_arm64
shared: 'OFF'
gameinput: 'OFF'
- toolver: '14'
build_type: arm64ec-Debug-Redist
arch: amd64_arm64
shared: 'OFF'
gameinput: 'OFF'
- toolver: '14'
build_type: x64-Debug-MinGW
arch: amd64
shared: 'OFF'
gameinput: 'OFF'
- toolver: '14'
build_type: x64-Release-MinGW
arch: amd64
shared: 'OFF'
gameinput: 'OFF'
- toolver: '14'
build_type: x64-Debug-MinGW
arch: amd64
shared: 'OFF'
gameinput: 'ON'
- toolver: '14'
build_type: x64-Debug-VCPKG
arch: amd64
shared: 'ON'
gameinput: 'ON'
- toolver: '14'
build_type: x64-Debug-MinGW
arch: amd64
shared: 'ON'
gameinput: 'OFF'
- toolver: '14'
build_type: x64-Release-MinGW
arch: amd64
shared: 'ON'
gameinput: 'OFF'
steps:
- uses: actions/checkout@1af3b93b6815bc44a9784bd300feb67ff0d1eeb3 # v6.0.0
- name: 'Install Ninja'
run: choco install ninja
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
with:
arch: ${{ matrix.arch }}
toolset: ${{ matrix.toolver }}
- name: 'Set triplet'
shell: pwsh
run: |
echo "VCPKG_INSTALLED_DIR=${{ github.workspace }}/build/vcpkg_installed" >> $env:GITHUB_ENV
if ("${{ matrix.arch }}" -eq "amd64")
{
if ("${{ matrix.build_type }}" -match "MinGW")
{
echo "VCPKG_DEFAULT_TRIPLET=x64-mingw-static" >> $env:GITHUB_ENV
}
else
{
echo "VCPKG_DEFAULT_TRIPLET=x64-windows" >> $env:GITHUB_ENV
}
}
elseif ("${{ matrix.arch }}" -eq "amd64_x86")
{
echo "VCPKG_DEFAULT_TRIPLET=x86-windows" >> $env:GITHUB_ENV
}
elseif ("${{ matrix.arch }}" -eq "amd64_arm64")
{
if ("${{ matrix.build_type }}" -match "^arm64ec")
{
echo "VCPKG_DEFAULT_TRIPLET=arm64ec-windows" >> $env:GITHUB_ENV
}
else
{
echo "VCPKG_DEFAULT_TRIPLET=arm64-windows" >> $env:GITHUB_ENV
}
}
else
{
echo "::error Unknown architecture/build-type triplet mapping"
}
- name: Get vcpkg commit hash
shell: pwsh
run: |
if ($Env:vcpkgRelease) {
echo "Using vcpkg commit from repo variable..."
$VCPKG_COMMIT_ID = $Env:vcpkgRelease
}
else {
echo "Fetching latest vcpkg commit hash..."
$commit = (git ls-remote https://github.com/microsoft/vcpkg.git HEAD | Select-String -Pattern '([a-f0-9]{40})').Matches.Value
$VCPKG_COMMIT_ID = $commit
}
Write-Host "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID"
echo "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID" >> $env:GITHUB_ENV
env:
vcpkgRelease: '${{ vars.VCPKG_COMMIT_ID }}'
- uses: lukka/run-vcpkg@7d259227a1fb6471a0253dd5ab7419835228f7d7 # v11
with:
runVcpkgInstall: true
vcpkgJsonGlob: '**/build/vcpkg.json'
vcpkgGitCommitId: '${{ env.VCPKG_COMMIT_ID }}'
- name: 'Configure CMake'
working-directory: ${{ github.workspace }}
run: >
cmake --preset=${{ matrix.build_type }} -DBUILD_TESTING=OFF
-DBUILD_SHARED_LIBS=${{ matrix.shared }} -DBUILD_GAMEINPUT=${{ matrix.gameinput }}
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
-DVCPKG_TARGET_TRIPLET="${env:VCPKG_DEFAULT_TRIPLET}"
- name: 'Build'
working-directory: ${{ github.workspace }}
run: cmake --build out\build\${{ matrix.build_type }}