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Scenario1_Configure.h
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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License (MIT).
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
//
//*********************************************************
#pragma once
#include "Scenario1_Configure.g.h"
namespace winrt::SDKTemplate::implementation
{
struct Scenario1_Configure : Scenario1_ConfigureT<Scenario1_Configure>
{
Scenario1_Configure();
fire_and_forget OpenAppSettings(Windows::Foundation::IInspectable const& sender, Windows::UI::Xaml::RoutedEventArgs const& e);
fire_and_forget OpenLockscreenSettings(Windows::Foundation::IInspectable const& sender, Windows::UI::Xaml::RoutedEventArgs const& e);
};
}
namespace winrt::SDKTemplate::factory_implementation
{
struct Scenario1_Configure : Scenario1_ConfigureT<Scenario1_Configure, implementation::Scenario1_Configure>
{
};
}